If there are Mods which show alternative perspective of the game/story, please do suggest.
Although I liked the game a lot, I feel like the game did not do Justice to Milleuda & Isilud. The commoners should win! I mean the corpse brigade should win!
u/MapDesigner
If there are Mods which show alternative perspective of the game/story, please do suggest.
Although I liked the game a lot, I feel like the game did not do Justice to Milleuda & Isilud. The commoners should win! I mean the corpse brigade should win!
it seems the status effect expires sometime. do we know how long it takes to expire? could someone explain the mechanics behind this?
Hello,
I'm looking to expand the underground tunnels using another map. Is that possible or do I have to do it from scratch?
Ideally I'd copy the underground from a good map into my map. Say free for all or any map.
Hello,
I am wondering if enemies scale with our level. if yes, this would be challenging.
Hello,
I always enjoyed the very rare games where I can see NecroWagon strategy. To make it more desirable, here is my suggestion:
Make a sort of dispel attached to necromancer. It can be one of the Following:
which one do you think is the most balanced of these?
and while we are at it, Anti-magic shell should also dispel allies lol. that way UD spell caster will be more desirable.
and while we are at it, Destroyers might still be the favoured due to mana-free dispel, unless they are nerfed.
https://www.youtube.com/watch?v=m3HRHHPqkrU&list=ULcxqQ59vzyTk&index=21
I haven't played in a while. why is this still a thing?
is it possible? if yes, how?
Is it ok to send my general far behind enemy rear to charge them? or does this lower morale of my army?
if it lowers the morale, how should I use the general units without reducing my morale? my young generals never died. only my king died once in battle, and I felt honored xD
Another question: is having multiple generals better than recruiting knights? since they do not have to be recruited? just upkeep and they auto replenish?
Hello,
I more like swords, arrows, and spears fight rather than guns and bombs fight.
which one would you recommend to start off with?
I am not really interested in multiplayer. Single player campaign is fine, as long as AI have variable difficulty (and can be challenging when replaying the game)
Edit: Thank you all for suggestions. I have started Medieval 2.
It looks nice. I still do not get how I can assess if my group is doing well in the combat or is losing? other than that, battle is kinda straight forward, although it mostly feels like the battle plays by itself.
However, in the world map (or map of England cuz I am just doing tutorial), it is a bit overwhelming. There are so man
How can i change difficulty midway through the campaign?
The only thing that worked for me is Shift+enter
However, it is bugged that as soon as I click edit, it will combine all the lines created like this.
some suggested 2 spaces+enter but that doesnt work any more.
Hello,please explain the reason whenever possible, for your wish list, wish not list, or questions.
Wish list: put what you really like to see in future updates.
Wish not list: put what you wish never happened (not the ones you wish will never happen, becuz there are infinite ways to screw the balance that no one wishes)
Confused list: ask balance questions here; put your doubts about balance of particular unit/ability.Perfect changes list: the changes that are just perfect for game balance.You can also criticize anyone elses wish list, or comment about it.Here are thoughts:
Wish list:
Hello,
I verified my account but my video is still not visible. How can I enable it without needing to re-upload it (its pretty long and with large size)