Leveling is a slog without a full group. It has basicly no survivablity. I can't assign my beast in the crusible. So it's basicly a dead class for me until they fix it.
Masterduggie
u/Masterduggie
Did the latest patxh breack quick claw? I've gone against multiple opponents in the last 2 days that had a mon with a quck claw and it activated almost every turn. Last I checked it was suppose to only be 30% chance.
How does everybody feel about the desion to not allow playing on moble at in person tournaments?
Found him while going around doing my tera raids. He's even got a mark.
So in the last session the party broke the Amber Sarcophagus containing Vampyr. I have no idea what should happen now that Vampyr is free.
So the group I'm running have decided that the best way to protect Ireena from Strahd is to have her travel with them, Ismark of course is coming as well. The group's paladin has decided to train Ireena given his own tragic backstory revolving around the undead. So she's gonna start getting levels in paladin and I'm not sure what subclass to go. The parties paladin is Vengeance so I'd rather not have her be that as well. As for Ismark he's gonna get levels in fighter and was thinking that he may do something drastic like make a deal with one of the Dark Powers and get the Echo Knight subclass or if he doesn't make a deal just go Champion.
So I'm looking to make a Beast Barbarian who uses their claws instead of any melee weapon while raging. First can I make a bonus action attack with my off hand claw? Second I'm worried about the fact that at no point do these natural weapons become magical for the purposes of overcoming resistance and was wondering if there is a magic item that could fix that issue.
So I'm wanting to make an Archfey Warlock that can fool people into thinking that they're actually a Druid. Thinking Pact of the Chain for a Sprite familiar but unsure of spells and invocations to take. Any advice would be greatly appreciated.
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