MaximumD

u/MaximumD



r/civ•

I've currently reached the Medieval Era, and I'm quickly falling behind in most measures of effectiveness. The AI completed The Hanging Gardens prior to my researching of mathematics, so I continued on without it. I was able to complete The Great Wall a few turns after Arabia declared war on me, but I was able to fight them off with a few ranged units and the capital's attack.

Medieval Era Start - Turn 109 Album

I'm really feeling under powered in all regards. Primarily production, but I now have lumber mills that may help me. Otherwise, culture is way behind, military is way behind, I never got a single point of Faith yet, and have below average populations.

F

44

r/civ•

I have just entered the Classical Era with the Free Philosophy Tech from the GL. The production expense of rushing the GL, combined with the production availability of the start makes me really feel behind, especially militarily, which required using my scout to aide my Warrior to defend my worker and couldn't scout as a result.

Classical Era Start - Turn 57 Album

But that's all behind me now, and I now need to properly use my wonder advantage into the Classical Age and get back on track.

I'm not sure what I should build next, but I'd like 2 archers for city defense and helping bust barbs, as there is an unseen barb camp on the SW peninsula, and I think Floranc

411

r/civ•

I've played this game for almost 500 hours, and the vast majority of my Victories have been by playing Wide. With all the recent high pop challenge games and the Hunsolation games from a few months ago, I noticed many players were pretty good at playing Tall.

The screen shot provided is a Turn 0 China game, Oval map, OCC, King difficulty. I move the Warrior south to explore a bit, and moved my Settler one tile SW in order to get the W and S Truffles, that were exposed by my Warrior's movement, inside a 3 hex range.

Turn 0 Image

My goals are any Victory, large borders with citadels, and high pop.

I expect my tech order to be Archery, Mining, Masonry, Anim

515

r/Borderlands2•

The Strategies listed on both Borderlands 2 Wikia and Orcz seem incomplete.

I've beaten Voracidous once, by first DPSing him down to about 40% health, until the shield was transferred from the Chief to Voracidous, and then DPSing down the shield and eventually killing him. The Chief likely died to the spawned lesser mobs. This method was messy, with players killing the lesser enemies for revives, but still, many players respawned outside of the arena.

Are there better methods to killing Voracidous by controlling the shield swapping, or prolonging the life of the Chief

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