Meridius_IX

u/Meridius_IX


r/spaceengineers•

Howdy!

After some tweaking and testing, I'm happy to say that the Modular Encounters Spawner and RivalAI mods are now available on mod.io. This means that Xbox players are now able to experience pain and suffering more interesting NPC encounters!

Because these mods use Server Side Scripting, they will only work when used with a Dedicated Server.

Modular Encounters Spawner - This spawns stuff in the world

RivalAI - This gives NPCs new/enhanced behaviors

Air Traffic - Adds cargo ships to planets

[Surface Occupat

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r/spaceengineers•

Have I got a treat for you! Today I've released 3 new mods, plus updates to 2 other mods!

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One of the bigger mods being revealed today is RivalAI. This is the NPC Behavior Framework I've been working on for nearly a year, and will be what eventually replaces all the behavior logic in many of my NPC mods. This mod also lowers the barrier of entry for others to be able to create NPC Behaviors - it's all configured in SBC/XML files using a tagging system similar to what the Modular Encounters Spawner uses!

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The next mod on the list is one that has been one of the most requested since the NPC Weapons Upgrades mod was released. Thanks to some additional changes and API

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