I can not figure out a way to do this, specifically with a matrix object. With a regular cloner, I can kinda do it by using the mograph selection in a vertex map on the cloner, but the clones have to be in instance mode. I have too many clones for that, and it makes the viewport too heavy to work with.
I just want to apply different materials to different clones. Been wrestling with this for hours now and can't find a solution.
any help appreciated!

