MrEmptySet

u/MrEmptySet


r/badphilosophy•

There are people who try to totally dismiss the relevancy of the simulation hypothesis by pointing out (incorrectly) that it makes no difference whether we are in a simulation or not. The argument goes that it is totally irrelevant whether the substrate of our existence is grounded in physical laws or the programmatic rules that govern the simulation we find ourselves part of. We have no way of distinguishing whether we live in an 'actual' universe or a 'simulated' universe, since we have no way of distinguishing between 'actual' laws and 'simulated' laws.

But this demonstrates a failure of imagination. In order to understand the magnitude of this failure of imagination, we need not look

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r/infinitenines•

I don't think we have enough nines yet. Sure, we have infinitely many in 0.999... but we can do better.

As everyone who isn't a dumdum knows, 1 - 0.999... = 0.000...1. That's a number with an infinite number of zeroes and then a 1.

It should be pretty obvious that 0.000...1 * 2 = 0.000...2. And indeed for any number between 0 and 10 - call it n - 0.000...1 * n = 0.000...n (if you multiply by 10 or greater you have to do a sequence slot shift). So for example pi (3.14159...) times 0.000...1 equals 0.000...314159... (that is, a decimal point followed by infinitely many zeroes followed by all the digits of pi)

Now for the fun part. We now do 9.999... * 0.000...1 = 0.000...999...

The

319

r/gamedesign•

In discussions about the gameplay design of platformers, or games with platforming elements, the topic of "coyote time" often comes up. This mechanic gives players a short window of a few frames where they can still jump even after running off the edge of a platform, making the platforming a bit more forgiving.

While there's a fair amount of discussion about the mechanic itself, it's hard to find information about its history, or the history of the term "coyote time". So I wanted to ask if anyone knew any info or had any insight into those two topics.

When the mechanic is discussed, the examples given are often from modern games, often indies, with Celeste being an almost ubiquitous sh

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I've been experiencing something that I think is related to EHS for at least the past few years, mostly as hypnopompic hallucinations which I experience during the process of waking up.

I don't tend to hear what I'd call an 'explosion' - though I sometimes hear loud generic noises like a crack or a thump. The sounds that I do hear almost seem designed to cause me to wake up. I commonly hear a loud knock at my door, and this in particular is difficult to differentiate between a hallucination and reality and gives me a real sense of urgency. I've also sometimes heard a voice loudly saying my name, or in one case saying "wake up", but in these cases it quickly became clear to me that nobody

11

r/GoldenSun•

Within the world of Golden Sun, there are various lore-related questions which haven't been answered. In particular, I want to focus on questions that could be raised based on the two GBA games.

I've prepared a handful of lore questions which I think are interesting. I'm curious to know - do you have any of your own theories or headcanons as to what the answers to these questions are? Are these questions that you've considered before, or not? If there was a future game in the series, would you be at all invested in seeing the answers to these questions, or do they not really matter to you?

You could certainly come up with more unanswered questions than these, but I've chosen these as t

234

r/linguisticshumor•

In Japanese Kana, marks similar to diacritic marks are used to change the sound a particular character makes.

For instance, た is "ta" and だ is "da"; か is "ka" and が is "ga"; the pairs of dash-like marks in the top right are called "Dakuten", and they denote that the consonant should be voiced, turning "ta" into "da", et cetera.

English has a bunch of redundant letters where two different letters represent the same sound, only one is voiced and one isn't. E.g. "t" and "d", "k" and "g", "p" and "b", "s" and "z", etc. We could significantly reduce our alphabet by borrowing the Dakuten system, and having fewer letters is obviously better in order to make the language more concise.

The conve

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r/AskHR•

Every day, I use the bathroom around 2 PM. For quite a while, I noticed a peculiar combination of strong smells - the pungent scent of semen, the smell of a particularly odious dookie, as well as, strangely enough, a strong, astringent note of citrus.

Since I tend to have a decent amount of downtime now and then due to the nature of my job (don't want to reveal the specifics for fear of doxxing myself), I found the time to stake out the bathroom entrance on a few particular days when I had nothing else to do at the office. And on each day, three men entered the bathroom within a minute or two of each other, spent some time inside, and then all exited within a similar time span. And sure eno

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