
NoPost94
u/NoPost94

Fundamentally, Guardian is meant to be a tank and damage sponge for the group. Against Libra, this pretty much doesn’t seem possible. Using Guardian, the sheer amount of AOE spam made it impossible to hang in there and tank. Madness procs were constant and largely unavoidable. I had to give up the role and resort to unlocking my target so that I could run. Guardian’s dodges are simply too immobile to avoid Libra’s sudden AOEs, making sprints and retreats an absolute necessity.
My teammates (Wylder and Duchess) pretty much then panicked, and didn’t know how to approach the boss and attack. We didn’t even get the boss to 50%, because no one was providing reliable offense.
I’ve actually do
They just feel like a waste of time to me. I’d rather simply rely on getting a weapon from a drop. Time is so limited, and it just seems like too much of an investment to go out of your way to get something that might make little difference.
Question for the Rellana experts out there: What could I have done to survive this?
v.redd.it/udyqegt7yg3f1Close Range Waterfowl Dance Run and Jump Evasion: Star Fists and Morning Star Edition
v.redd.it/abc0fuqtwu1f1Waterfowl Close Range Run and Jump - Star Fists and Morning Star edition. Follow up to last week's post implementing this with a greatsword class weapon
v.redd.it/x6mdsea7iu1f1You can simply run away and jump to avoid the first part of Waterfowl even when Malenia starts it up in your face
v.redd.it/two2a2awph0f1Currently trying to finish the Thieves Guild questline, but this mission has been nothing short of a slog. It was fun at first, but has just become incredibly tedious and not even particularly fitting. It was fun to sneak through the palace, run from the guards, lead them on a merry little chase through the sewers, etc.
It got old when the guards would not drop agro not matter what. Could I have killed them? Sure, but following with the rest of the quests from the guild, I wasn’t going to do that unless absolutely necessary, and I didn’t want to increase my bounty. The fact that they were keyed into my position through a small army of vampires, a mazes of passages, and gates closed behind m
Normally I don’t like to complain, but this quest is so vague that it’s actually obtuse that players could ever be expected to figure it out. I’ve been stuck for at least an hour, if not more.
I snuck into Fathis Aren’s room, found the secret entrance to the grotto, but at the end of the maze there is a locked door that can only be opened by a key. Figuring that I must have missed something, I searched everywhere in the area only to find out that the key does not exist in the area. I then decided that Fathis Aren might exist in the castle or local Mage’s Guild, so I went to search for him. He’s nowhere to be found — not in the castle, and not at the guild.
There comes a point where somet