OutOfRangeDev

u/OutOfRangeDev


r/Unity3D•

Hey!

I know it might sound a bit stupid... but for a driving game I'm doing, it's quite more easy to do inclinations, or wheels with constrains, already done, than inside unity.

I also might be getting the whole picture wrong? Any recommendation or idea?

23

r/GameDevelopment•

Hi! I'm a Bachelor's degree student in Videogame Design about to do internships as Technical Designer.

(I am not promoting, nor soliciting, just to ask)

I'm about to enter my last year, and I need to do internships. But entering the professional world, is quite, scary, or maybe I'm nervous. This last few weeks I've been working on my professional profiles (social media, itchio...) and forcing myself to network and know people. (Getting out of my comfort zone). And working on small personal projects.

And while I still searching and improving, I wanted to ask what other people has done? suggestions? what to take into account? What is more and less valued? I don't know... I'm quite lost on m

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