Hi, I'm a game design student trying to work on my final project, which is a game prototype. I'm on the art side of things and not very experienced with code, and despite the professor insisting we wouldn't have to worry about programming, seems impossible to make a prototype without any!
I'm using the drag and drop system. My goal is to showcase a simple mechanic with door puzzles. First mechanic, a lever that can keep a door open. Second, a button that can open a door for a few seconds after being pressed (as well as keeping doors open while an object remains on top of it.) I've looked for tutorials, but any that I've found that address my specific need use traditional coding. I'd really
