RedFunYun
u/RedFunYun
High rep scavs should be more trustworthy and lose less rep if they kill a player scav.
Giving high rep scavs a heavy penalty will just encourage low rep scavs to kill them because they cant fight back.
but not show it where its supposed to be?
If the game is going to stop me from picking up an item it should certainly tell my client to fix the items position.
5yrs in and this game still cant track items across clients. Its probably the same bug as the hands busy bullshit. The server just sits there telling the client its wrong, but wont actually update the client to be correct.
3 times in a row I spawned on Reserve and got killed before I could get in a building.
Wasn't this shit fixed?
Have you noticed many windows you cant jump through anymore, or have become nearly impossible to do so?
Did the player hitbox get fucked up, or did windows get smaller?
How is this not the most obvious result?
While playing with squads we're constantly faced with noises only 1 or 2 people hear, while the rest hear nothing. Scav boss throws a dozen grenades at another squad, and only one person in my group hears it. Someone mag dumps a rifle, and only one person hears it.
I think its safe to say that upwards of 50% of the noise in this game isn't even being rendered.
You can balance this with a speed reduction if you put heavy items in your pockets.
