ReflexMan

u/ReflexMan


My friends and I used to play a lot, and we always got annoyed that people would vote for all sorts of different variants that we didn't want to play. We always wondered why there weren't just other queues so that you could just pick the mode you want to play and play it.

After coming back from some time away, we were glad to see different modes in different queues, but vet is still a voted option. Why? It's so frustrating to have to sit through a lobby as it fills up, then sit through a loading screen, then sit through the countdown timer, all for people to vote vet. That's a lot of time to waste on not getting to play the game mode you want to play. Why not just have separate queues for v

175

r/Overwatch•

I only just now noticed this flaw with Capture the Flag, so I googled around, and people have been pretty unanimously agreeing that it is terrible for the past year or so, yet it still works this way.

So how it works is that if either team is carrying a flag, Overtime continues. This is fairly logical. It's letting you finish the flag capture attempt in progress. Where it breaks down is that when a team successfully captures a flag, there is a decent amount of time before that flag respawns. And during this time, the Overtime rope will not burn down. I think this is to make it so that a team which is down still has a chance of coming back. Say it's 0-2, and Team A has the flag when time run

01

r/unpopularopinion•

Context for those who don't know. The upcoming Super Smash Brothers game was recently revealed at E3, and a main point of interest is that it will feature "every fighter ever". There have been four Smash games so far, and some of them have not featured characters present in previous Smash titles. So the idea is that this one will bring back all of the characters who have been dropped over the years, combining all of the rosters into one. This is coming at the cost of the usual increase in new characters.

So, my first thought was mild disappointment. Not the end of the world. But I would much rather get a healthy amount of brand new characters in the new game, rather than bringing back old c

44

r/operabrowser•

Just today, I started noticing that when maximizing Opera, it will alternate between maximizing correctly and incorrectly. By incorrectly, I mean that there will be a decently-sized space above the window where I can see my desktop and right click through to the desktop, and then right below that but above the tab bar, there is a similar-sized space which highlights in my chosen color when Opera is in focus, and goes gray when not in focus, and when I right click that, the right click menu shows up at the bottom of my monitor.

Note that it doesn't matter which method I use to maximize Opera. I can drag the window to the top of the screen to maximize, or I can hit the maximize button. Either

36

So the way competitive works has been bugging me and my duo partner for quite some time now. This is made up of two parts which are independent, yet both frustrating.

  1. Extra Rounds

This is baffling right off the bat for me. Coming from WoW and playing a ton of Strand of the Ancients, I have no idea why Blizzard feels the need to put in Rounds beyond 1 and 2.

Rounds 1 and 2 make sense. We both get to do offense and we both get to do defense.. If it were one-way like quick play is, that would be bullshit, because you might have a scenario like the following. Team A is 7/10 on offense and 10/10 on defense. Team B is 8/10 on defense and 0/10 on offense. If you add the values, Team A is

05

r/Dexter•

So, this could be the writers deliberately writing the police as failing to make a connection, or it could be the writers themselves failing to make a connection, but I noticed this failure to connect the dots in Season 5.

So first Vince and later Deb notice that there are 13 DVD recordings, but only 12 locks of hair. Deb eventually connects the dots and decides that this must mean that Number 13 is still alive, and is likely a vigilante, hunting down the perpetrators. This is correct. But they also notice that the DVD labeled 13 is scratched and has no visible data on it. I don't see how Deb wouldn't connect the dots to decide that Number 13 might have sabotaged that disc. If they know tha

145

r/tipofmytongue•

I think it was either an Australian or British comedy series, but maybe it was American. I recall that the main character (male) was in some kind of accident, and was in the hospital, and for some reason, it was important that he masturbates, but he can't. So one of his female friends volunteers, and there's a different female friend that he has a crush on, so he definitely didn't want her to do it.

I don't remember much else.

12

r/IdleMinerTycoon•

Sorry if this has been asked, but I did a bit of googling and looked through a few pages on this subreddit without finding what I am looking for.

Can anyone explain to me why Mine Shaft 11 isn't the most economical? I have seen some people say that it is absolutely the case that each group of 5 mine shafts are leaps and bounds better than anything below, to the extent where you basically shouldn't even buy any levels in any mine shaft before the last barrier you unlocked, because everything after is just so much better. But I have not found that to be the case.

In my experience, at any point in time, if I look at the increase in cash per second for leveling up any shaft once versus the cos

331



r/OfficeSpaceGame•

Sorry if this has been asked before, but I didn't see any posts about it, nor did the sticky say anything about it.

I feel like I am missing something when it comes to expansion. I had initially assumed that having a second building would be an incredible increase in money gain. But now that I have done it, it seems to have actually hindered me. For instance, the first expansion gives you the Snaphat building as well as a 25% increase to Initech production. So the 25% increase (assuming that is multiplicative with other bonuses) is great, but it isn't life changing. In the mean time, the new building generates a separate currency which is only used to upgrade that building (so it doesn't in

32


r/YookaLaylee•

Easter egg spoilers ahead.

So if you collected all of the collectibles in the Toybox, an INEPT robot appeared, and if you found him, he would say to pound a rock next to a lone tree near a bot (something like that) in the final game for a secret. When the game came out, many discovered that if you do this, a new INEPT robot appears on a pirate ship which says something like this: "Loading exposition...51.5% complete. Demonstrate patience, user."

Well, when this most recent patch came out, I had a hunch. And sure enough, if you go speak to the INEPT robot now, they have updated his text to say, "Still loading exposition...75% complete. Demonstrate patience, user."

So nothing terribly excit

3411