As anyone who has read todays patch notes may have noticed, there was a bugfix I want to talk about.
Fixed a bug that could cause way too many enemies to spawn, especially during raids
In particular this was Skeleton surprise. My friends and I had absolute riots cleaning up all the bone fragments aftwards and counting how many skeletons we had just merced. Our highest count was a total of 223 skeletons in a single raid. It was also VERY satisfying to kill 100+ skeletons in a single swing of my demolisher.
Well with todays patch these Skeleton Super Surprises are a thing of the past. While I can understand that in the early game this would simply be unbearable, I would lo