
Sam474
u/Sam474


I have had so many games end, one way or the other, when someone is clearly in range of their payload. I don't just mean "within the old accustomed range" I mean basically standing on it, taking a tiny step back, and losing instantly. This is broken and needs to be reverted, in my opinion.
Ok you magically teleport a random area of space into a room, bow big does the area need to be to actually have something appear in the room?
Like an area the size of a baseball, does that contain, on average, a piece of space dust or some photons or what? An area the size of a basketball? A hot air balloon?
Also how much does the area of space matter? Like space from our solar system vs space from between stars vs space from between galaxies?
Is there ANYTHING with mass out there on average? What about particles? Are photons everywhere all the time all at once?

TIL: Browsers now allow websites to manipulate what you copy and paste from a site and can insert anything they like without consent, including malicious links or text entirely different from what you believe you copied.
johnkavanagh.co.uk/writing/intercepting-clipb...
It just sounds so weak and limp every time you fire it. It's very unsatisfying, kind of reminds me of the OW1 gun effects where you felt like they were trying not to make them sound like guns? I dunno how to explain.

