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I'm sure game's going to be great, like almost all new RE games these years, however focusing again on action with Leon segments is making me a bit bummed. We already had RE:3, Village and RE:4 focus on action, and with the game director being the same as RE7, I was excited for another full-on first person horror focused entry, because RE7 is a damn masterpiece. Still gonna play it though, but I thought it was a perfect opportunity to once again shift the focus to the roots of the series.

Is it ever explained anywhere exactly how the characters get out of the hydrostasis, after removing their control chips in R8C2? I would assume that without Schaeffer to help them and without an objective stack to feed to The Warden and indicate to wake them up, they would simply be unable to either evacuate from the expedition the usual way nor deploy in the expedition via the hydrostasis drop cage.
Good day to everyone reading this. Recently I've received a SNES from a friend who didn't need it, and he knew I am an avid game collector. My gaming experience started from the PS1 generation, so I am unfamiliar with SNES for the most part. I know the library of games is pretty big, but I would like to know your opinions on what to play.
However, I am specifically interested in games that are NOT platformers (that naturally rules out Super Marios) and not overtly hard and/or require a significant amount of memorization/trial and error to actually enjoy. Does SNES even have games like that?
Checked out Battlefield 2042 over a free weekend, liked the game for the most part, but I have tried Conquest mode a few times and did not like it at all. Too much chaos going on for me to keep track of. I have, however, been enjoying Team Deathmatch and Rush modes, as they allow only 32 players at max. I am contemplating getting 2042 and BF1, but what I want to know is: Are those modes usually active without free weekends to flock people in, or are they mostly dead and people play the Conquest mode?
Jevon's controls cheat makes analog stick inverted. You look up while pressing down and look down presssing up, so for me, this scheme is utterly unplayable even more so than the default controls. It also makes you look up/down slightly everytime you turn due to how the stick is designed, which is a minor thing, but the inverted controls is a deal-breaker. Oh well, at least it works well enough with normal controls and 3D Pad itself is good for other games.



