Secuter

u/Secuter


r/sultansgame•

Sultans Suspicion

 Discussion

So, I died to Sultan's suspicion. It was a bout of bad luck - I went on the quest Mountain Depth which is takes 7 turns. A quest that you must partake in yourself.

Then the Sultan's suspicion spawned where I must present tribute. Now this only has 4 turns of timer to complete. The dumb part is that I must go there myself. I don't mind dying because I just didn't want to go or because I some how messed up my cards.

But this is just stupid RNG which honestly suck. At the very least another noble or Maggie should be able to present for me. I don't get why I must be there in person. Either that or is should have a longer timer - or very long quests should have a shorter timer.

Lastly, it

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r/forhonor•

This is mainly an issue in Breach, where it’s most detrimental, but it applies to other game modes as well.

The idea is that you should receive a bonus to Steel and XP to compensate for essentially having a lobotomized “player” on your team. While a bot doesn’t always cause you to lose—especially if a real player replaces it quickly—it often puts your team at a disadvantage. The bonus should still apply even if a player fills the spot mid-game.

This bonus could reduce the feeling of wasting time waiting for an already lost match to end and might encourage some players to stay. Fighting a team full of bots in Breach after the first gate is simply boring.

The bonus should increase with the

21

r/forhonor•

One sided

Discussion

Maybe its been like this always, but recently I've seen a lot of one-sided battles. Especially so in Breach. One team just pummels the other into the ground and after some time people start to leave.. I understand why. It's not fun getting completely destroyed and honestly its not really fun being on the winning side either in those matches.

I just want some well-balanced matches where winning/losing is up for grabs and where the attacking team at least makes it to the Commander.

Perhaps adding some sort of "catch-up" mechanic could do that?

511

r/WarhammerFantasy•

I'm looking into trying out Warhammer rpg but I need some advice on whether it should be WH Fantasy or WH Old World is the way to go. For reference I've only really played D&D 5th ed.

I read that Fantasy is very crunchy, rules heavy and difficult to learn/teach. Some people mentioned that they had a hard time keeping track of all sorts of modifiers and their players didn't grasp the rules either. Is it that much work to run?

The attractor is that it's placed in the period with known characters such as Karl Franz and other characters that I remember from the Total War games.

On the other hand I like the premise of Old World where you don't start as remarkable people. You must try to clim

223

The title says it all. I'm looking into trying out Warhammer rpg but I need some advice on whether it should be WH Fantasy or WH Old World is the way to go. For reference I've only really played D&D 5th ed.

I read that Fantasy is very crunchy, rules heavy and difficult to learn/teach. Some people mentioned that they had a hard time keeping track of all sorts of modifiers and their players didn't grasp the rules either. Is it that much work to run?

The attractor is that it's placed in the period with known characters such as Karl Franz and other characters that I remember from the Total War games.

On the other hand I like the premise of Old World where you don't start as remarkable peopl

1618

r/DMAcademy•

Need advice: Boss battle, phase 2

Need Advice: Encounters & Adventures

Hello everybody,

I need advice on the following:

  • Interactive stuff
    • I'd love for a few things that the players could use on the battlefield to make it more interactive. However I'm not overly creative with the high-magic stuff and the boss would not have ballistas or whatever around. There wouldn't be a point.
  • Does it even make sense to try and persuade the elemental?
    • If so, I just can't come up with a reason for why the elemental would ditch the person it willingly fused with. What would the deal even be?
  • I'm considering doing the second phase with a set number of turns where the boss as much power as possible, doing pretty big damage along the way. But using so much powe
10

Hello all, I could need some advice on choosing a used car. I'm of course looking for the good driving experience and also reliability.

I'll be driving fairly many kilometers and so I'm going for diesel.

Important info: I'm in Denmark, Europe.

For Audi, I'm looking at the A4, A5 and A6. Mostly A4 and A6. I'm considering the 190tdi.

For BMW it's the 3, 4 and 5 series. I'm mostly going for the wagons, but sedan and coupe is not off the table.

Mercedes is the C or E-class.

VW and Skoda can do as well.

21

r/Mechabellum•

I'm just in general annoyed by that particular unit. It's a counter to a lot of things, which is just really annoying to deal with. It can pommel down giant units, absolutely annihilates medium units and is not too poor against chaff either. The only thing it can't deal with is air.

So, am I just not great at dealing with that particular unit, or is it a bit overtuned?

130

r/forhonor•

What I mean is that the devs would go through all characters and remove tools from that character.

In all games - but especially MP games, every character tends to be better than the previous character. Then at some point the devs will 'buff' old characters. But this will just start a race to the stars where all characters will be faster, have more stamina, more tools. more guaranteed damage, more bashes, more dodge attacks and so on so forth.

So why not take it the other way around? Make everybody a bit slower (not back to old defense meta), take some stamina, remove tools and so on.

Would that be a better way to retain some amount of balance?

26



r/totalwar•

I dislike all the important/legendary leaders dying. I don't like the map being filled with a bunch of nobody's just because for instance Rameses got himself killed in battle. On the other hand, I also want to experience dynastic changes.

The tool tip for immortal leaders don't say if this is blanket immortality, battle immortality or something else.

So, my question is: if immortal leaders are tagged on, can they still die by old age?

I'd really love to see it broken down like this so that players can choose to extend it to legendary characters like Hector. Or limit it to include immortality in battle but death by old age and such.

17