SeveralStrangeCrabs

u/SeveralStrangeCrabs




r/minecraftseeds•

never seen this before, figured it was pretty uncommon. [8143142135023614540]

spawned in and right beside me was one of those underwater ruins (with drowned and chests and such) but in the middle of a forest. only a fraction of it was even touching water.

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r/ant•

I’m developing a video game that (extremely loosely) Depicts the workings of an ant colony as part of the gameplay loop.

The game is purely fictional, but I care about being accurate in small parts, the worker ants pathfinding is based off of pheromones that they lay down, ant biology inspires a lot of aspects of the dialogue, etc.

What aspects of ants would you want to see represented in game?

I’ve never kept ants, and I feel like my research can only take me so far.

Example questions: I don’t know what an ant colony smells like? How normal is it for ants to get lost? What insects predate on ant colonies in North America?

So for those of you who want to info dump, please dump away!

15

r/gamedev•

So I'm near release of my first real game 'Queen Of The Hill' on steam.
I want it to be a standout resume piece that showcases my versatility, so I decided to make every part of the game from near scratch (I used premade Java libraries when it made sense to). As the title suggests, that includes the engine. The game is written in Java using the Processing environment I ported to my IDE of choice. Processing has the ability to create windows and draw simple 2d shapes but its not a game engine. It was extremely difficult to get even basic things done as I had to work from the ground up for a lot of common systems.

Why making the game engine was a great Idea:

  • You know how everything works
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