ShadowLiberal

u/ShadowLiberal


r/heroes3•

So recently I was curious to see if Logistics or Pathfinding was better in HOTA, given that Experts Logistics is nerfed in HOTA to give just +20% movement, and not +30% movement. I decided to make a test map and find out for myself. I made sure that all of the heroes I tested were equal in every way possible, aside from the Logistics & Pathfinding skills. This includes:

  • All heroes had only 9999 Archangels.

  • No artifacts were used.

  • All heroes were from the Castle faction.

The below table lists how many spaces my heroes were able to move on each of the different terrans. Note: While these numbers are from the Castle faction, and will differ for other factions, it shouldn't change the

7627

r/heroes3•

So recently I was curious to see if Logistics or Pathfinding was better in HOTA, given that Experts Logistics is nerfed in HOTA to give just +20% movement, and not +30% movement. I decided to make a test map and find out for myself. I made sure that all of the heroes I tested were equal in every way possible, aside from the Logistics & Pathfinding skills. This includes:

  • All heroes had only 9999 Archangels.

  • No artifacts were used.

  • All heroes were from the Castle faction.

The below table lists how many spaces my heroes were able to move on each of the different terrans. Note: While these numbers from the Castle faction, and will differ for other factions, it shouldn't change the over

10

r/baldursgate•

So it turns out that Protection from Normal Missiles is very inconsistent between games. Sometimes it protects against way more then the spell description implies, and other times way less. The spell description is rather simple:

By means of this spell, the wizard bestows total invulnerability to non-magical hurled and launched missiles such as arrows, bolts, bullets, darts, throwing axes, and throwing daggers.

But despite the bolded parts, it turns out that that varies by game. In BG2:EE for example there is no protection against ANY Darts or Throwing Daggers, including the non-magical +0 kind. I only found this out by accident yesterday when an enemy mage cast this spell,

3115

r/baldursgate•

As the title says, I've been thinking lately about doing a challenge run through the entire BG trilogy where my entire party is the same class. So for example all Fighters, or all a specific type of multi-class (like all Fighter/Thief), or all dual class from one class to another (i.e. all Thieves dualed to Mages for example, though not necessarily dualed at the same levels). You can have different party members be different kits of your chosen class if you want (i.e. 3 Kensai's & 3 Dwarven Defenders for an all Fighter party for example)

It sounds like an interesting challenge IMO. It bring unique problems you'll have to figure out how to work around, like:

  • You may not have any thieves t
1337

r/baldursgate•

Basically the title. I know that the game must keep track of how many times you've cast each spell given the "Favorite Spell" stat in the Records section. But out of curiosity I'd like to be able to see how many times I've cast each of the spells in my Sorcerer's spell book.

I'm guessing the answer is probably "it's not possible without using a hex editor", but I'm hoping there's some other way I've just missed.

72

r/baldursgate•

Title. Is there a canon answer to this?

I always assumed it was around roughly 2 decades given it's implied that the Child of Bhaal is a young adult at the start of the series.

But then I noticed that in Siege of Dragonspear your conversation with >!the imprisoned Priestess of Bhaal Madele!< seems to imply that Bhaal died a little under a decade ago. You have the following option in a line of dialog to her: >!You've been locked up for almost a decade, then?!<, and she confirms that's correct.

I believe the intro video at the start of Siege of Dragonspear also tries to imply that the events in Baldur's Gate 1 took place over the course of roughly 1 year, which farther shortens Bhaal's

115

r/baldursgate•

I recently installed the Spell Revisions mod and ran through the entire trilogy with it. At first things were fine, but when I reached later levels I began having my main character just mysteriously dropping dead at times with no clue as to what killed me.

At first I thought I must have been failing a saving throw on Finger of Death or Disintegrate or some other instant death spell... but then my character began to just randomly drop dead 10+ seconds after the battle was already over. Since I was doing a solo run my ability to investigate this farther in game was pretty limited. To be clear:

  • There were no hostile enemies around when I just dropped dead after a battle was over. Nor is th
17

r/baldursgate•

So I just beat BG1, but I somehow never ran into Tamoko. I only realized I hadn't seen her just before the final battle, when she wasn't waiting for me outside the temple. Nor was she inside the temple fighting alongside Sarevok.

I didn't even know this was possible? I explored the entire city when I first arrived in Baldur's Gate and never ran into her. Was I supposed to go somewhere in the city after starting the main quest line in there? I'm much less familiar with BG1 so I'm not sure where she's supposed to first show up.

I don't know if it's relevant or not, but I had a rock bottom reputation of 1 since I was playing an evil party, does her appearance depend on my reputation? And I'm

11

r/baldursgate•

Title. The game is over 2 decades old, but I'm still discovering stuff overtime in my paythrough's, and I'm sure others here are to. A few things I've learned more recently:

  • TOB >!Sarevok!< has a 3% chance of dealing an extra 200 damage a hit! And a 10% chance of stunning enemies if they fail their saving throw. Somehow I never noticed this despite including him in my party many times.

  • The Drow city has several merchants near the entrance, but it's easy to miss because their names are all "Drow" and they aren't labeled on the map.

  • In the Solamnic Knights quest in the Sphere it's possible to get the credit (and XP) for both options of sending them home and giving them a home in Amn!

11

r/CompTIA•

If I use CertMaster to renew my certs a few months before they expire what will be my new expiration date on my certs? Will it be 3 years from the day I complete CertMaster, or will 3 years be added to the current expiration date of my certs?

I'm guessing it's probably 3 years from the day I renew, but I don't see a clear answer to this anywhere at CompTIA's website.

My certs expire in about 12 months, so I'm trying to figure out if there's any benefit to renewing them several months before they expire or not so I can plan accordingly. If it matters I passed with the Security+ 501 exam a few months before it was retired, and I'd be using the Security+ CertMaster to renew.

14