So I tried "FOV 90" command and it does change the FOV while the console is open but as soon as I close it, the FOV reset back to what it was. I also tried editing the LoreRim's INIs, that just did nothing.
Slayer418
u/Slayer418
Did the base game and the OG map get anything new?
So i thought about checking OLED monitors( been wanting one for awhile now) with the ongoing holidays deals and ended up spotting a "Used - Acceptable" XG27ACDNG at 450$+ Tx CAD on Amazon, only 1 available.
I just couldn't resist so i ordered it and now im curious how bad it may actually be, was it a good snipe you guys think ?
It's supposed to arrive on the 29th.
I followed all the guides/videos i could find, the guitar is detected in RB4InstrumentMapper and once i start it, the Xbox button opens up the Windows Game Overlay but no buttons is being picked up in CH...
I'm still on Win11 22H2 if it matters.
So i thought about checking OLED monitors( been wanting one for awhile now) with the ongoing holidays deals and ended up spotting a "Used - Acceptable" XG27ACDNG at 450$+ Tx CAD on Amazon, only 1 available.
I just couldn't resist so i ordered it and now im curious how bad it may actually be, was it a good snipe you guys think ?
It's supposed to arrive on the 29th.
I have Tier 6 primitive stuff and they only have 1 slot... Is it really how it is now, if so any mod to bring back old armor/cloth system?
https://i.imgur.com/LeS4zF4.png
Oh and could item's gold value be shown while in Disenchant window?
It is so satisfying of a sound.
https://i.imgur.com/OYAFxwa.jpeg
Basically I'm trying to figure out if there is a wheel to change dino group as I'm using a TKL keyboard and don't have a numpad...
So I found out this wheel using my Xbox Controller and holding Select but I can't navigate it at all.
Basically their actual ID is : SupplyCreate_OceanInstant_High_C
Note the extra "e" in "SupplyCrate".
Basically I hate how Trees (or just their leafs/needles) pop in when moving around, particularly noticeable when going fast.
Somehow trees do not seem to be super impactful on perf:
https://i.imgur.com/uc0QEsc.jpeg
https://i.imgur.com/tyxFNWq.jpeg
Tested using "show InstancedFoliage" command, not sure if it actually fully disable trees processing tho.
So yeah idk if there is a magical command that already does what I want but I didn't find it so far. I read on UE forum that it could be a property WC has to enable for Trees : "Preserve Area".
Ok alot about the rework seems AMAZING but I want to point out the bad.
First off, night feels far too illuminated. I get that this is a full moon (Moon cycle when?) but still.
Secoondly, all spawn points are EASY.
I will keep updating as I find more things but for now, time to sleep.
All spawn points are EASY and they don't spawn you where they should or slightly off.
I have multiple ideas for mods and would like to know if they are even possible to make first off before buying a new SSD to fit the Devkit.
Some example of mods I'd like to make :
A whole HUD redesign (there is no such mods it seems so is it because it's not possible ?)
A Purge system that would spawn a scaling OSD on your base after X condition is met and require you to defend. That would add some challenge for PvE players.
A taming level restriction starting at level 50 that would require you to do each bosses difficulties to unlock the next step (100/150). Or maybe a restriction to prevent taming certains dinos. Again for more challenges.
And lastly, make ressources more intricatel
For those unfamiliar with Conan Exiles, the Purge are a sort of PvE Raid on your base.
It could be great on ARK, having OSD-like waves (with scaling difficulty) attacking your base.