So, we are all aware of the issue of citadel spam and the massive defensive advantages they all offer. What I'm proposing is a system that rewards groups who actively utilize their citadels, but penalizes groups who don't.
What do you think about ADMs, but for citadels? Groups who use their space citadels get defensive advantages. Groups who don't use their space citadels will have defensive penalties, such as perhaps you have much more vulnerability time as well as only one (or two) attempts needed to destroy one, as well as a reduction of (or, just for un-utilized citadels, outright removing) the DPS Cap.
This means that Citadels would reward groups who actively live in their spa
