StBehre

u/StBehre


r/EndlessLegend•

I'm playing Sandshapers at the moment and I completed a quest called "Infernal Halls" which gave me -50% geology research cost. But when I look at the research tree it does cost the same as all the others and the length to research is displayed as the same, too. Am I missing something or is this a bug?

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r/EndlessLegend•

I jumped back into EL2 after the Narration Update (great job btw, love it) and noticed that some pacification quests lack which city is meant exactly. For example, I needed to have 1800 fortification for 5 turns in a city but it did not say which one. I only knew that I had 1100 currently. There wasn't a marker to click either so I had to go into the city overview and pray that there weren't more than one city with 1100 fortification.

Another example: "Have 5 different population types in your city." Again, I could only go by the number currently achieved (2/5) and go to the city overview, hoping there aren't more than one city with 2 different population types.

Please say which city exac

174

r/EndlessLegend•

I know there is virtually zero chance that my thoughts will be put into consideration and it's Amplitudes lore so they can do what they want with the Necrophages but here goes...

I just completed my first game as Necrophages and I really liked them mechanics wise. In other 4X games I despise the military and warmonger factions and I always play them last or in some cases never. The Necrophages are different though. They bend the mechanics a lot to make them work and it's really well done. But when watching their cutscenes and how they see themselves in their dialogue I constantly thought they should have behaved differently when facing story or quest developments:

- A stranger wandering

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r/EndlessLegend•

I always really like the science types in 4x games and I always play them first. I really like the Tahuks and their mechanics. Observatories are a good idea and when coupled with a city nearby can really bring in the science points. I need to fiddle around more with the Called as I haven't had the time to test them. I had too much on my plate so far. To my feedback then:

  1. The game polish in general is already there. There are some typos here and there or missing spaces between words (mostly after tooltipped resources) and in two instances there were string names instead of proper words or values. Nothing that won't be fixed over time. No crashes or real bugs so far.

  2. Some stuff needs t

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r/helldivers2•

In the Playstation Access stream they had over 50.000 requisition and a 999 medal cap. I was excited for higher caps as that wasn't mentioned anywhere but when I started the game there were still the old caps in place. Why show it in the stream at all as it was completely irrelevant in showing the new stuff... unless they wait until the new warbond releases but I doubt it.

14

r/StableDiffusion•

I want to learn Controlnet and just installed it. Wanted to use IP Adapter and I always get this error. Already googled around and the only thing I could find were people using SD1.5 preprocessors for SDXL - which shouldn't be the case for me. I use ip-adapter_clip_sdxl_plus_vith as a preprocessor and ip-adapter_xl as model. I do not use the official SDXL checkpoint for txt2img but a different SDXL one from Civitai. I followed a click by click tutorial and everything I did was identical except for the checkpoint but I don't see why it shouldn't work with any SDXL checkpoint.

Here is the error log in full:

2024-04-25 22:51:57,095 - ControlNet - INFO - unit_separate = False, style_a
12

I'm a fan of big stompy robots and Battletech by Harebrained Schemes really scratched that itch. Are there other mech games like it? Both turn based and real time are fine. It needs to have a more strategical approach so games like Mechwarrior 5 Mercenaries are out of the question - even though it's a good game it's not what I am looking for right now. Please no over-exaggerated lightning fast anime mecha stuff.

The only other similar game I could find is Phantom Brigade which sits in the middle between the slow and bulky mechs of Battletech and the anime stuff. That is still fine.

Edit: I exclusively play on PC.

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Recently I have a lot of small 20-30min windows of downtime between tasks where I could play something but won't because it's too short to make any progress like complete a quest or story segments. It doesn't mean the playthrough shouldn't take more than 30mins just that you can split the gameplay up into smaller chunks but does not need a huge commitment in regards to story/lore or overly complex systems and you can save anytime as well.

I know roguelikes usually fit into that requirement but I am no big fan of them because I don't want to start over and over in a game - there are rare exceptions so feel free to recommend them anyway.

It doesn't matter if the game is new or old and I don'

17

r/pcgaming•

EDIT: The title is badly worded and I'm sorry for it. "Is Covid 19 responsible..." would be the better wording. I'm sorry if someone got offended by it. It was not my intention.

​

The Steam games festival has over 900 demos on offer. We have basically gone from "I wish there were demos for upcoming games at all" to "Where can I find the time to even try only the ones I'm interested in?"

I have the feeling that there are more new demos on offer right now than there were in the last year combined. Don't get me wrong I like it but I hope they won't disappear again after the games festival is over (I know for some games they won't be available afterwards). I hope this leads to more

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