Stupidobject

u/Stupidobject





r/DarkAndDarker•

Easy Landmine Rogue Fix?

:Disscussion: Discussion

I think that Hide should removed from the game (Pickpocketers, don't seethe yet, read till the end and read my comment on Perks) and replaced with Shadow Step. In short, the Rogue will have to hit 3 attacks (on players) and then be allowed to Shadow Step, or blink, either directly behind the target or maybe some distance between 8m-15m. Depending on if we want it full offense commit or to be used defensively as well. The need for 3 attacks on players is to prevent an impossible to get away from chase. I.E., someone is weakened and running away, Rogue attacks skele 3x and gets free gap close. I think we keep it as players, instead of enemies, because it might be funny to watch a Rogue triple

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I was thinking about making my first zerker and noticed no build covers where to get Cannot be Frozen. Some will says Raven frost, but having cold damage is a big no because of chance to shatter your unique monsters and lose the find item pop, right ?

I was figuring cham'ing the shako might b best, because you would lose too much going kiras with Ptopaz. Otherwise, does going 5oS runemaster with ist runes and maybe a shael or 15/40 for IAS sound dumb enough to work?

I have honestly always just made casters, and never had a true melee char. Do I need CbF?

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