TemporalFuzz

u/TemporalFuzz





We've seen [[mask of the schemer]], [[wand of orcus]], [[the reaver cleaver]], and [[scepter of celebration]], with an honorable mention to [[robe of the archmagi]]. Personally I can't wait for white to get its member of the cycle, any ideas what it will do?

/uj why the fuck are these cards so similar

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r/EDH•

I love the feeling of doing well with a deck that I’ve never seen anybody else run. So far I’ve only made one deck that scratches that itch - [[halana, kessig]] and [[alena, kessig]] RG ETBs. You use stuff like [[fable of the mirror breaker]] and [[conjurer’s closet]] to retrigger [[chancellor of the forge]] or some other scary creature. It’s very unique and honestly quite powerful.

Anyway, anyone have any other weird/unique deck ideas that I could use for inspiration?

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r/DeepRockGalactic•

I've been testing a strategy called "swiss cheesing" a lot during the experimental branch, and I think I've finally perfected it. The idea behind swiss cheesing is to use the coilgun with the Mole overclock and the mod that lets you undercharge your shots. You use 10-ammo shots to make a lot of holes in a surface and then shoot through that surface. The Mole increases damage with each surface you shoot through, so each existing coilgun hole you shoot across increases your damage by a whopping 150.

Anyway, here's how to do it:

  1. Take The Mole with the ammo mod on tier 1 and the undercharge mod on tier 2.
  2. Ask your local engineer to make a stack of 8-ish platforms on the ground somewhe
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r/lrcast•

Let's take a look at the cards that have casualty.

There are two cards with casualty 3 (and that's as high as casualty goes). One, the uncommon tutor, is terrible. The other is a rare. You can effectively disregard casualty 3 when drafting. Interestingly this makes [[crooked custodian]] way worse than it looks in casualty decks.

Three of them have casualty 2, but unlike the ones with casualty 3, these ones are extremely relevant. We don't care about the rare, but Join the Maestros and Light 'Em Up are both pretty important.

The weirdest thing, though, is the massive amount of casualty 1 relative to higher casualty numbers. Ther

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