The_Food_One
u/The_Food_One
I was able to encourage a few of my casual friends to play this game simply because of the damage modifiers that they can adjust so they can play comfortably with.
I know souls games don't have a difficulty settings, but this modifier doesn't change anything except how fast you kill and how fast you die. This setting should be a standard imo to stop gatekeeping players.
There are so many good indie soulslike games I'd recommend to people because they have good story and fun combat, but no one wants to play because the bosses 3 shot them. A modifier like this is all they need to entirely solve gatekeeping.
Logged in and the game decides I'll be at the bottom of Mistlock. So empty... maybe this is the end game...
v.redd.it/iwjkcun3cju91Did I waste my gold earning potential?Most likely.
Did it save my sanity?Yep! I'd do it all over again.
For whoever has a crap ton of karma sitting there, but doesn't want to spend hours flushing gloves into the toilet, this is one way to burn your karma lolz. The whole process took me like 10 minutes, and I'm pretty happy with it, even though the return value might be just garbage.

