I just got Revas to mythic for the LRE, but her relic isn’t resetting her active in the Gobbo event after I attack 8 times. Am I missing something?
Twevy
u/Twevy
Just want to give Sandfall a huge shoutout. The <!Sirene!> fight in the late (I think?) game was absolutely incredible. Truly have not felt the scale of a fight, or experienced one that's so beautifully and thoughtfully designed, since Sephiroth the first time I played that. Truly incredible. The <!final act>! was so mesmerizing I almost forgot to dodge. Just truly amazing. This is the best game I've played since Witcher 3.
Hi everyone,
I’m having trouble boarding ships. I have EM weapons, and know to target and disable ships and get within 500m and press E. However, the only option I ever get is to hail the ship.
This may have something to do with the fact that the ships I would naturally board (crimson fleet — I’m planning on being friendly with UC and FC) are appearing as friendly (blue) because I’m doing the undercover mission and pretending to be Crimson Fleet.
But is there something I’m missing? I really want to board and steal ships because my current ship sucks and paying 200k for a decent ship feels silly.
Hello fellow Druids,
What’s the best pulverize build people are running? I am just starting out in T3 and had been lvling with a lightning strike / landslide build, but just got a couple legendaries that buff pulverize (and make it an earth skill).
Thanks in advance!!
I can't believe I waited this long to try her campaign in IE. My goodness, she is a one-diva wrecking crew. She's invincible, can summon her own tier 3 army, and does insane damage to anyone dumb enough to go near her. Funnest campaign I've played in a long time.
Been a HS player for about 9 years now, and I've never been the type to write whiny posts like this, but I've truly never played a meta as dumb as this one. Viable options are:
- Zoo deck (Imp or druid aggro)
- Hunter (which has, to my recollection, literally never been through a meta without at least one 50%+ WR deck)
- RNG garbage (mage/rogue)
- control decks where there's like a 70% chance that, after 6 minutes, your win condition gets stolen just when you've survived at like 15 health and are a turn or two away from playing it (ramp druid and quest priest).
This is likely gonna be the first time I sit out an entire season or two, at least until they do something about Theotar.
Hey everyone!
So a whale in my shard has a fully geared 7-star clone team with rex lead and Lumi filling it out. Given that my team is aoe-crit-based (lando does most of my damage and I run dual tank), the Rex lead crushes me, particularly with the other clone TM synergies. Basically, they got (no exaggeration) about 2-3 turns each for each one of mine.
I run Lando lead w/ StHan, RG, GS and Rey. I've had matches where I kill everyone, but RG is down, so I have nobody to stun Fives, and he just counters me to death.
So, has anyone had success against a team like this? I know that clones aren't that viable at the top levels of play, so maybe he's just taking advantage of being on a relati
Hey everyone,
Seems like 6 or 7 of the top 10 in my shard are droid teams with tons of speed mods. I have a comp that I think works decently against them, but 50-60% of the time, if the AI targets my squishies off the bat, I just straight up lose. The HK-led/Nebit/JE/88/86 combo just crushes me, and now some have B2 to make it even harder.
I run ackbar leading leia, sun fac, rg and gs, and the combo/high damage/aoe means that the taunts basically don't matter.
So how do I deal with this nonsense? I feel like JE gives them 3 full rotations before my first character even has his first turn.
Hi everyone!
I've been playing for a while, and consider myself an ok fizz player in high gold (still have a lot of trouble keeping up farm, but such is life). I was wondering if anyone had any advice as to how to play the yasuo matchup. I actually find him to be the hardest matchup in mid. Yes, against other "counters" fizz has weak periods where you have to farm safely and wait for jgl help (usually generally pre-6). But I just feel like there's never a period of time when yasuo isn't stronger. Even at lvl 3, I'll land q w aa combo, proc thunderlords, and e out only to have him be able to follow me and out-trade me because of his passive shield. Only thing I can do rn in the matchup is le
Hi everyone,
Former Swain main (and still pocket picker) here. I've been playing around with different builds for Swain. I normally (still) take him mid, as I still don't like him top. The pushing change is great and all, but, after your lane opponent gets cowl, it still feels really hard to trade and not go oom (even with new catalyst), and it's really easy to gank swain because he's still super immobile.
Anyway, I'm just wondering how people have been building him recently. I think that, particularly mid, his build-path is really variable now. This is what I've been doing:
Running TP for map/objective pressure and early back potential.
Dorans --> Tear AND Catalyst (not much early da
Hey everyone,
Been playing more voli recently. I think he's super strong rn. Was playing Elise a lot, but do'nt love her around my elo (low gold) because of the ARAM mentality. Harder to catch people out when nobody rotates.
Anyway, was wondering how people itemize on Voli. There's the easy way to go SotA and stack health w/ cinderhulk, but I've also seen some people build devourer titanic (and even frenzy), then go pure tank, on him, which also seems to be strong. I know that which I go will depend on the matchup and the game, but I was wondering if people could explain those itemization choices to me.
Thanks!
Hi everyone,
I'm thinking of picking up Annie as a counter to the rise of the assassins. Her guaranteed cc and trading ability, ability to build somewhat tanky while still doing damage, and relatively safe farming with q and massive aa range make me think she's a good pick into assassins. That, and her comparatively simple mechanics will let me focus on map awareness, etc., which I really need to work on.
I'm wondering what people's build paths look like on Annie. I see a lot of people building RoA, and, although I generally love RoA, I was wondering if it's not better to rush a CDR item to have Tibbers up as much as possible for roaming, etc.
Also, runes, masteries? I know this is match
Hey everyone,
Was just hoping for some advice turning a good early/mid game into a good late-game as an assassin. I've had a ton of games where I dominate lane in kills and cs (I mostly play leblanc when I go assassin, so I know it's not hard to dominate lane :p), roam pretty well during laning phase, apply pressure w/ my jungle, and help people grab a few turrets.
But I'm having trouble turning that into being effective mid-late game. I'm in Silver now (Gold last season), and I feel kind of useless when people just ARAM, and 3 tanks/bruisers with cc are constantly stacked on top of their squishies. I would try to split-push, but I don't think LB is particularly strong at that compared to
Hi all,
I was just wondering what people's best ways of dealing with split pushers is. For whatever reason, I've been noticing a lot of it recently, and certain champs can take over a game with splitpushing despite being way down otherwise.
Some people say that the best way to deal with split pushing is just to gather in one lane as 5 and take more turrets than the splitter can. However, I'm noticing that this is really difficult to do, particularly if the other team has heavy anti-siege clear (which most teams do these days).
I know it changes with every game, but what are some fo the best ways people have found to deal with split-pushing?