Webernian
u/Webernian
It’s way too linear as it stands now. The layouts don’t vary much and what you can do in it is severely limited. It’s entertaining for a good while but as you do more, you’ll probably realize that there just isn’t much to it. At this point, all I’m doing it for is the rewards... and I’d be lying if I’d said I hadn’t skipped it a few days every here and there simply because it just isn’t as fun anymore.
I really like his design but hear he isn’t that great for a hypo hero. Still, I’m curious, what does he pair with? His SI seems interesting.
You know, technically there’s no way to properly measure what’s best in the long-run... so why do so many people say “this is the better option”
Edit: Since the thread is being misinterpreted; we don’t know what’s “best” when choosing between TWO good options.
So things like “When do I stargaze Talene?”
“Do I take Ferael from event or emblems?”
“Do I take gold emblems or scrolls or dust from chests?”
We just know what’s good... we don’t know what’s “best.”
Edit 2: I’m not attacking the validity of answering questions, people who answer questions. I’m just putting a bit of an issue out there that I think’s good food for thought.
Someone just mentioned this to me and I’d like confirmation that it’s true. If so, I’m very happy.
Kinda still confused about this. I’m personally waiting to see what they do next and then I’ll start panicking.
Which is more fun? Which is best in raids (mini/bear/RK).
Any other information? I’m particularly curious about what is best for healing in raid.
I’m decent leaning in the direction of good at defending but absolute trash at attacking.
How can I improve?
I don’t think we should complain seeing as most mobile games don’t ever bother with listening, but asking nicely surely isn’t out of the question soooo
If a DEV/someone whose in contact with them reads this
Could we get feedback on different features with each DEV feedback? A lot of us who pay attention to the feedback have been doing so for weeks or even months because we love the game. But seeing the same questions and the same answers (not identical, just really similar in nature) on every DEV feedback doesn’t really do much for us. Even the most upvoted comments on the last DEV feedback were making fun of how much the answers sounded like a politician’s and how useless they were if
At what point do they get banned cause’ I just had a lion one tap me when I was in the drone camera.
In the kill cam he was trying to kill a teammate who was rappelling up the wall and then he looked at me, paused for a second, then one tapped me.
I’ve also had some other pretty weird experiences with TKing that I haven’t had in any other game since I’ve joined. Most notably when I joined a game the other day and 6-8 of the players had reverse friendly fire on.
Anyhow, good news is we won both though.
So anyway, how much before they get banned?
It’s funny. I’d heard they had high self-confidence and kinda didn’t really doubt themselves but that kinda just sounds like a recipe for stupidity to me.
So, why isn’t it?
I’ve been getting a lot of lag lately / have read that the same has happened to others since the update. It really isn’t very fun when you go down 8+ times in a mission because you’re getting spikes every 5 seconds or so. Kinda lets the teammates down a bit.
Any advice to fix it? If not, I think it might be my laptop seeing as the same had been happening for me in MHW earlier in the year.
Edit: Checked the task managed and the CPU doesn’t look to be a problem, but memory is at 70% and DRG is about 20%-30% of that. I’m not so sure where the rest of that 70% is coming from, though. The other open programs total only 1-5%
I think adding all of these would promote variety in both current and especially future guns + it provides a level of real-ness since actual guns are affected by mobility / range and have sights.