And don't make it so obtuse that there's no way for the user in-character to take advantage of it.
My current example is a scenario where the first scene involves you catching your best friend and your girlfriend together. There's a complex psychological backstory of manipulation, control, and plotting, and there's a mechanic built into the story to let you rewind time and potentially prevent the cheating from happening. But...nowhere does it tell the user that! I just spent a week trying to play through the scenario and make progress, never knowing I could potentially rewind time, ending in a frustrating dead end.
I discovered the mechanic only by using /analyze to ask about what I co