Writhing

u/Writhing


r/JustDance•
  1. Base price increased from $60 to $80 (CAD)

  2. Double dipping on subscription services. They didn't transition over people's existing subscriptions from Unlimited to JD+

  3. JD+ catalog not properly licensed or ported over. Whatever the reason is, a vast majority of what we had on Unlimited is not yet ported to JD+ in 2023. On release you're looking at having lost around 75% of the songs from Unlimited in 2022... this means hundreds of missing tracks

  4. Removed features. No world dance floor. No playlists. Etc

  5. Crashes. Constantly on Switch.

**The game has less features than 2022 and is not worth the money in its current form unless you explicitly want a 2023 song. JD+ is not worth

16347


r/Fallout•

I've had FO4 sitting on my backlog for quite some time and finally go around to it. I mostly just followed the main quest and went the Institute route, and then did the Automaton DLC quest line. I honestly did not enjoy the game at all and found the story/writing to be mediocre at best. I enjoyed FO:NV and FO3 much much more, especially the setting and writing. At this point, my plan is to finish my play through of Far Harbor and then Nuka-World and hit the uninstall button.

My question is: Are there any side quests or areas worth doing/exploring if I didn't particularly like FO4? Not looking for modding advice or anything by the way - just wondering about the base game.

​

Edit

010

r/fo4•

I've had FO4 sitting on my backlog for quite some time and finally go around to it. I mostly just followed the main quest and went the Institute route, and then did the Automaton DLC quest line. I honestly did not enjoy the game at all and found the story/writing to be mediocre at best. I enjoyed FO:NV and FO3 much much more, especially the setting and writing. At this point, my plan is to finish my play through of Far Harbor and then Nuka-World and hit the uninstall button.

My question is: Are there any side quests or areas worth doing/exploring if I didn't particularly like FO4? Not looking for modding advice or anything by the way - just wondering about the base game.

​

Edit

03

r/pathofexile•

Topic.

I understand fully that altars spawn from eldrich monsters so the only way to increase the spawn rate is by increasing eldrich pack size.

So far my understanding of the best way to go about this is by:

  1. Taking grand design

  2. Using the pack size sextant

  3. Using the sextant that forces all maps you drop to be corrupted 8 mod maps guaranteeing high pack size prerolled maps

Is there anything else I should be throwing into this regardless of the expense? I am 39/40 challenges and need 400 more of each atlar. My brain hurts from running t16s and only getting a few per map. What more can I do to stop the madness?

019

r/classicwowtbc•

Examples: https://clips.twitch.tv/PlayfulOptimisticDogeTTours-hmOQ0iYyzO9dSoP1

VOD/Clip was deleted by the streamer, their log is here https://classic.warcraftlogs.com/reports/BtjmaR2MFpQPcDw3#fight=54&type=damage-done

Another video example: https://www.youtube.com/watch?v=2ZR_5CRIJ3o&ab_channel=LeiFeng

Exploit is to abuse Kibler's Bits to generate massive amounts of threat on Vashj and then transfer it to a prot paladin via ranged taunt. The paladin can then jump between the entrance to Vashj's arena and she will do zero mechanics aside from spore bats in p3.

More information can be found here: https://www.reddit.com/r/classicwow/comments/pzomjx/the_newly_discovered_kitting_meth

7240