ZenjoyReddit

u/ZenjoyReddit


r/LARP•

Have left the LARP in question (and I'd prefer to not name what or where the game was; I have friends who attend and I'd like them to keep having fun), but I wanted to check with the larger LARP community (aka: Global) if what I went through would be considered Toxic. Asking as I feel it is, but I feel conflicted (I'm an empathic person who wants to forgive and move on, but I did feel very wronged by this situation).

I'll try to be objective and just give the facts on this.

- - - -

So incident was me and the Other (I'll call them "OTHERE" for this) ran for an elected IC responsibility in the LARP. I won primarily as I had researched the process of that election, found out which people c

1888

r/patientgamers•

A passing idea. I sometimes look at a new competitive game that seem interesting, but felt reluctant to participate because research finds there is a clear meta of a few picks being considered "top tier" and multiple others being "low tier". Which I feel limits creative picks (people are either playing the best because they want to win, or not playing the best cause they don't know). And without creative picks and variety, replayablity drops, which in turn reduces longevity of a game holding my interest (I have ADHD).

To which it got me thinking. Does such Meta come from games being imbalanced? And does that imbalance come from bad game design?

I hear a few people saying "games are impossi

153

r/twilightimperium•

I respect TI4 isn't balanced, and games/meta differ from table-to-table. However that's no reason we can't try to get ahead of the latest codex and see if we can fix some things unofficially (and unplay tested :P ).

So anyway, some TI4 factions have (by a few repeating statistics; even after PoK) been under-performing on average which I agree with in the games my group and I have played. So I figured the simplest (non-component altering) to buff them would be extra starting Tech (that or more plastic... but I feel quality TECH is more interesting than quantity TOYS :P ).

Note: no extra assigned starting Tech will help a faction unlock their unique TECH - that path must remain the same

1012

r/CurseofStrahd•

Love the Strahd story (though love it more with the fan base creating MULTIPLE ways to re-play it). Hoiwever, I'm at the point of wanting to shift from DnD to PF2e just so the fights feel more meaningful.

While I could take steps to doing a swap of monsters and such, has anyone else already done similar?

EDIT: Well, posted it and turned out my timing was ABSURDLY good! Thankyou all :)

46

r/mantic•

I've only just brushed off my game and started looking around to see if there is any interest in the game in my local area (Melbourne, Victoria, Australia) and it seems dead quiet.

I do see there ARE teams for sale on the Mantic page-store, and the decks and rules... but no starter boxes. Or Star Players (even the "Team Captains", foremerly MVP's, aren't around). And when looking to buy, it seems that boxes are going for QUITE a high price!

I felt Dreadball was a GREAT game, and having now actively looked at 2e the League play seems VERY fun. But am worried if the game hasn't gained enough traction to retain official support.

Am I misreading things? Or should we, the people who d

62

r/MarvelSnap•

I feel I have an ABSURD amount of boosters for cards I can't afford to upgrade, that it almost seems discouraging to play the game since your collection level only increases via completing missions (especially once you hit max rank and can't get currency for the current season).

I feel getting access to new cards would create more varieties of decks, but it feels I'm facing the same cards again and again. And I'm locked out from gaining new cards to try new decks because I'm not gaining any currency to get more cards (i.e.: I've clocked in 70 hours on steam, and I'm only JUST into pool 2. I've huge amounts of boosters, that I do not care if the next collection reward is more boosters. I jus

15

r/MarvelSnap•

Mechanically the locations are fine IMO, but thematically, I feel they'd be better if they swapped effects.

The Guardians of the Galaxy are iconically linked to NoWhere, so thematically they SHOULD be sent to that location. However "No reveal effects" does the opposite - DISCOURAGING them going there.

Alternatively, Lemuria benefits placing "Reveal" cards there early-game (which works as the Guardians are mostly low-cost cards) for its "1-turn-delayed reveal" effect. Every Guardian LOVES this location as it increase the chance of their effect popping off at around when they would like it.

I did consider suggesting "Dark Dimension" instead of "Lemuria", but a number of Guardians (Yondu, Ma

133


r/Filmora•

Been using Premiere Pro (cs6) for a while, and the lack of support/features/tutorials for it has had me start looking for an alternative editing program. And given Adobe's Subscription model (and I'm not well off - am an aspiring youtube content creator - but can afford a single one-time payment option, provided its not TOO huge) I'm looking for an alternative to Adobe.

I tried Filmora (which brought me to your reddit), and it seemed good, but I noticed there is no "bezier" option for keyframes (moving assets are very "sudden STOP" when I'd prefer a more gentle flow). I noticed Filmora Pro had this, but thats been discontinued, and the current Filmora seems to not have the "control" option

14

r/editing•

Been using Premiere Pro (cs6) for a while, and the lack of support/features/tutorials for it has had me start looking for an alternative editing program. And given Adobe's Subscription model (and I'm not well off - am an aspiring youtube content creator - but can afford a single one-time payment option, provided its not TOO huge) I'm looking for an alternative to Adobe.

I tried Hitfilm, but noticed the "out point" doesn't seem to snap to the end of the track. And while i can make a mask on a video to create a border, I cannot seem to get a stroke effect to then be added to the mask (its a brand thing I'm striving for).

I then tried Filmora, and it seemed good, but I noticed there is no "be

03

r/Dunespicewars•

[Will there be/ Could we get] a "retreat" option (ala "Company of Heroes") to allow your forces to fall back to either the nearest "friendly village" and/or "base" (can have two retreat options to make you decide which).

It could be a default option on troops, or an option once they get airfields in place (i.e.: air-evacuation).

There could be a penalty for doing so (i.e.: units who retreat get a -50% or -75% penalty to supply recharge for 1 day in-game time) so the option is not exploited for unit mobility.

I think it could create some tactical benefit to combat - making it less "ALL OR NOTHING" when you commit to a fight. Would incentivise "raiding" more as you can make quick attacks

112

r/Dunespicewars•

An observation having now played a lot more of D:SW. Could "Authority" and "Influence" get merged as a single resource?

Influence seems exclusive to "extra Votes" (unless you are Artredies making peaceful Anexation), while Authority seems predominately for "village annexation" with treaties being an optional Authority expense.

Its not a bad system, but merging these two resources would benefit by reducing the total resources in this game by 1 (easier for new players), and would create deeper choice on how you spend your resources as all other resources seem to have multiple avenues of spending. E.g.:

  • Solari is used for almost anything (CHOAM shares, New Units, New Militia, Base Upgrades
249

r/Dunespicewars•

Some thoughts I've had towards early game development (please educate me if I've missed the point on this):

First, I think it would be good if your starting Ornithopter was set to AUTOMATICALLY head for the adjacent Spice-Field and explore it... then once done go to Auto-Explore immediately afterwards. It feels like this is the opening move everyone makes so... why not just automate this from the get go? Are there any MAJOR times you would want to explore somewhere other than your first spice-field?

Second, and I respect this MAY be controversial, why not just start the game controlling both your base AND the adjacent spice-field village? You'd get your spice-harvesting going quicker (you

1012

r/Dunespicewars•

Hello. Been eyeing this game for a while, and still not convinced if its MY type of game. So thought I'd ask the people who are playing it to help me decide if i should, or shouldn't get into this.

NOTE: I did buy it, played it for 40mins, then asked for a Steam Refund (which i got) as the first hour didn't quite grab me. Thinking if I should go back.

I also respect its STILL early access with them using the community as playtesters in a way, so I respect I'm just asking about what it is now... and potentially what it will become.

Anyway, some of my quesions (if these have been asked elsewhere, or there is a better place TO ask these, please direct me there):

--------

  1. Is this an act
212

r/ender3v2•

I've had an Ender 3 for about 2-3 years. Had some issues with it, got some fixes to it and seemed to work minus some warping-off-plate. Was told to use Hairspray and the adhesion was great BUT a few weeks after using it, I started getting heat-creep/clogs. It frustrated me to the point I bought a new printer (Ender 3 v2) and, it seemed to work ok but, once the plate's adhesion stopped, I once again used hair-spray. And 2 weeks after THAT I started getting clogs again.

I don't go too crazy on the spray - I try to do a single layer across the plate as needed - but I did notice blobs forming from the spray creating an uneven surface (I'd wash the plate clean of spray, do a new coat). And sinc

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