As per title, assuming platforms are orbiting the same planet (eg mall ship over Vulcanus transferring items directly to Gleba hauler)?
Or must I drop the items to planet first and boost them back to the other platform?
Thx in advance!
u/__chvb
As per title, assuming platforms are orbiting the same planet (eg mall ship over Vulcanus transferring items directly to Gleba hauler)?
Or must I drop the items to planet first and boost them back to the other platform?
Thx in advance!
I recently bought the game on sale (no DLCs yet) and decided to play open world to level talents and recipes, based on some previous YouTube content I watched.
I want to start doing missions now to get that sweet sweet exotic loot (I’m just about lv20). My question: If, on the character screen, I choose to start a new mission instead of loading into my open world, will I lose the open world stuff?
I installed a starcreds miner upgrade in my core and all but one of my bots disconnected and went offline. I’ve removed the starcreds miner but couldn’t find a way to get the disconnected bots to reconnect. They all have power and are maintained, they just won’t do anything, including reconnecting. My tried-and-true remedy of restarting the game didn’t Just Fix It. Any tips?
I’ve had a colonist just pop out of crying and they’re naked. They’re quite upset about being naked. There is appropriate clothing for them in the wardrobes in the room they’re in (hat and clothes (F)) but they aren’t picking it. It’s been a few game days now. Is there any way to help them along?
Also clothing-related: is there a way to encourage/force a colonist to drop clothes they currently have equipped? Eg. Space suit helmet..?
Hey folks. I’m fairly new to the game, and I’m looking for easier/more automatic ways of passing resources between techs. My use case is: I have a miner, a cargo plane and a stationary factory, and I want to use the cargo plane to transport the resources from the miner to the factory. The miner has those carrier blocks from the Decorations menu, and the plane has the belt-feeder grabby blocks - no probs, the resources transfer fine when it gets within range. At the factory, I have to pull the carrier bits off the plane to get the minerals to drop so the factory-mounted ones will then Hoover them up. Any way to automate that last step..?
I made a remote, train-serviced vehicle depot and automated deployer outpost. Useful for remote replenishment and replacement of roaming vehicle death-squads. Uses the AAI Programmable Vehicles mod.
A train supplies the materials and ammo to the depot, and new vehicles for the garage. New vehicles can be deployed remotely using the circuit network.
You did it. After all this time and effort, you released Factorio. And it it Glorious. Thankyou for all your hard work in bringing us this magnificent game. If you haven’t already, I hope you start celebrating very soon. Big love to all of you!
Hi folks. If I have a wire with many different signals on it, how would I extract the value of the largest signal from that wire? Apologies if this has been answered elsewhere..
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