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r/yerbamate•

So far I've been using a cheap steel one (same as the one this guy is using: https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fxg0jy4bmml8h1.jpeg), and I like the size/capacity of it (8oz according to the product page). If the size can't be exactly the same, going a bit bigger would be better than smaller. I've been looking at options on Amazon, but the ones I've seen have relatively low review scores (4.0 or less), and many seem to have complaints about build quality or leaks. That said, it's not entirely clear how many of the bad reviews are due to people not understanding what they signed up for in buying a natural gourd.

33

r/DarkTide•

The bots have long been a problem, but Expeditions in particular really suffer because, if you don't have a full team the moment the match starts, any players who quick join are likely to start with a sliver of health and at least a full wound of corruption, as well as possibly half ammo and zero grenades, all because the bots can't stay alive. They don't contribute to the fight or to objectives, so it's not even really helping the team to give them full invulnerability, just giving the player who takes their spot a fair shot.

05


r/DarkTide•

I know the patch notes say the hitbox bugs should be fixed, but tonight I was thrown off a ledge by a poxburster from so far away that I really have my doubts. It was so far that if that's intended behavior, we need to revisit what's intended.

011

r/DarkTide•

From the last hotfix patch notes:

Pacing - Fixed an issue where coordinated strikes had a 90% chance to occur instead of the normal 30%.

This issue only affected Damnation and Auric level difficulties.

I thought they changed the spawn rules intentionally with the update, and I liked them way better. Apparently it was all just a bug, and things feel like before the update, now.

10