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u/_zfates
https://reddit.com/link/1jar9n0/video/vcwlot0ysjoe1/player
Took a while to figure everything out, but I'm glad I was able to. I've been wanting to learn how to write systems, but realized that while working on a game, even a small one, the systems I make end up tangling with the rest of the game code. To fix this, I focused entirely on writing all the necessary code to make the system work without any attached game or visuals. The "visuals" in the video is just one RichTextLabel because it got to a point where I couldn't tell what was happening by printing to console. Just had to work through things one step at a time and even made bits that let me control the system when I plug it into a g
https://reddit.com/link/1hl5jh6/video/g57h26hm1q8e1/player
Game: https://herlastborn.itch.io/pre-christmas-prep
Started working on it this month, took about 33 hours over three weeks. Wanted to get 25 minigames in there, but had to settle for five since I didn't make the components modular. I'm thinking of adding to it every December, hopefully benefitting from the experience I'll be gaining over the years.
This was working yesterday. Today after writing some scripts, I decided to rename a bunch of stuff and reorganize my files. After fixing all the dependencies and reassigning all the exported variables, I hit play and instantly received an error when trying to access the timer (Progress Bar).
I tried replacing and reassigning again. When I saw that everything was null, I exported the float "Start Time" and saw that was also null when assigning it in script worked fine.
I tried sending a signal from the root node to make sure everything was loaded before accessing.
I tried assigning from an export node path and copy/paste node path, but both return null unless I manually type the full no

Mainly looking for tips for better lighting and textures. Do I need to fill the scene more? What textures should I improve? Any tips for properly lighting an interior from outside? (Don't worry about the hallway, that's just a denoising artifact.)
It's not inverted normals or double faces. I tried merging and nothing happened. Only shows in object mode and not visible in edit or texture paint. Shows on the model and not in the texture. Very weird.
I would like to have physics on the wings, like stretching and I want them to fold up nicely when the wings fold in. I think this also applies if you rig a piece of cloth or a dress.


![Recreated Scene [Demon Slayer]](https://i.redd.it/9hr645i7xa181.png)
![[Freestyle] Backstreet Scene](https://i.redd.it/3plyo9r5xov71.png)
