agrum

u/agrum



r/CanadaFinance•

I shouldn't complain about the gains, but it seems like that ETF is now 30% chips/ram (tsmc, Samsung and sk) and 70% the actual emerging market i thought I was diversifying into.

If I believe the chip/ram stocks are almost out of juice, is it sensible to swap to CWO? Or am I better off just dropping the emerging market facade and just put it in XEQT? The other 70% of XEM feels like it's been lagging. But maybe it's still good to keep a toe in emerging for diversification?

Thoughts appreciated.

00


https://poedb.tw/us/Woespike

I believe this ring enables "The Impaler" build style I always dreamed of, without the downsides.

The idea with "The Impaler" is to apply a big slam and have 5 x 6 impale hits to consume from, until applying the next slam 5 seconds later. It's clunky, you have to time it right, you have to consume the impales without risking applying an extra one with a weak attack when the timer runs out, it's awful.

That new ring gives us "The Impaler" without downsides. at 60% chance, you have 12.5 impales hits. At 72% (catalyst), you have 17.8 impales hits. Without the constraint of having to wait for applying the next big hit in 5 seconds,

68

Thunderstorm looks great for an ignite build. The explosion has 500% efficiency, same as burning arrow, except the gem has an embedded massive AoE. Anybody familiar with EA can convince me that EA is still better ? I'm thinking, slap Snipe on it for a bigger ignite on bosses.

35

r/Flooring•

Hello plankers, I want to replace the carpet with vinyl in my apartment. The strata requires sound proofing with the vinyl. They said "A minimum sound rating is not specified in the bylaws; however, I recommend an underlay with STC 73 or IIC 74 rating or higher".

I pre-emptively bought some vinyl we liked and the Home-Depot-Floor-Measurer said they were not compatible with underlayment, so I'm returning it. I will be contracting Home Depot, and they have [one underlayment that fits the bill](https://www.

20


Hello, what are your thoughts and concepts around https://poedb.tw/us/Runegraft_of_Time (aka. 20% chance to not incur cooldowns)

I'm thinking any skill with a CD and more than 1 charge pretty much gets a 20% more damage:

  • Traps (great sword got a double dip buff already this patch, lightning spire, seismic, flamethrower)
  • Ball lightning of static
  • Brand recall
  • Flame dash

Less impressive since they don't have charges, but still a thing:

  • Blink arrow (although without charges, it'll be harder to get effectively 20%)
  • Discharge
  • CwC? Does the CD skip applies here too?

Honorary mention:

  • Retaliation (how will it even interact with the g
327


r/pathofexile•

I wanna play a warcry build and enjoy it real bad, but having to press 3-4 keys to get the warcry buffs really isn't helping. Can we have a gem that groups all the linked warcries and that gets the combined mana cost and the longest CD of the linked warcries ? Just press that skill to shout all the warcries at once. Or can they all be implicitly grouped under a single skill by default ?

Mines have that tech, you through multiple types of mine on the ground, but you have a single "detonate mines" button.

Rant over.

11

r/pathofexile•

With 1 valour every 0.5 seconds at best. It'll take 25 seconds to reach max. If we invest we can reduce it to 12.5 seconds. Plus, for pinnacle bosses, we don't have mobs to build valour on before the fight, so we can't prepare any burst, unless we spec into warcry giving valour. You can't gain valour while the banner is down (unless you have the unique body armor). Champion only recover 30% of spend valour.

Is the intent to use on a few rares mobs that are thicker than others ?

It does feel DOA. Am I missing something ?

15

I rewatched the live stream to understand the spell gameplay and I compared the current numbers with a similar lvl-16 requirement spell, Wave of Conviction.

https://preview.redd.it/18fw8z34fpdd1.jpg?width=454&format=pjpg&auto=webp&s=9cdb8bcdf769f0ac8e805612013c5eee0a94f380

  • On the stream, we clearly see a Storm Call kind of skill, which hints at working overlaps. We see 4 overlapping rings first, then 4 more outward rings that could easily overlap with a bit of increased area, so 8 hits.
  • The path notes say efficiency 390% at lvl 1, where Wave of Conviction is now at 220%, aka 77% more. The base damage also coincides. So We can fairly assume a 690% efficiency at lvl 20, which would bring
29