Context: playing at 4k with Oled and HDR enabled(with a properly tuned profile), not using reshade+renodxr yet, but most likely will.
Rig: 9800x3d, rtx 5080(most recent driver set after a DDU), 64gb ddr5 cl28 6000mhz ram, running on a NVME ssd
HDR settings: Shadow point set to -10(default at -4 is crushed blacks everywhere), gamma at 45
(sidenote: if you want S2 to look more STALKEResque, decrease saturation slightly).
Rarely getting crushed blacks after moving it to -10 which is good. Biggest issues are lighting bugs or shadow bugs and surprised so many people are praising this update's lighting.
Some issues I'm noticing:
- Shadow boiling/fogging, getting this with and without DLSS
