czartaylor
u/czartaylor
Title. Actually insane that Capcom allows you to filter matchmaking by every other metric under the sun but neglects the single most important one. I would literally rather play against a wired played with 2 bars/2-3 frames of rollback rather than a wifi player, at least it's probably going to stay at that level the whole match.
It's not even like this system doesn't already exist with extra steps, it's just obnoxious as hell to have to keep refusing wifi player's connection.
'but wifi players will have a hard time finding a match'
Good. As it should be. Go to prisoner's island with the other wifi players.
Title. Kind of torn between CZ SP-01 Tactical, M&P 2.0 Metal, maybe a Beretta 92. Thought about a Walther Q4 steel but they're a little pricier and hard to find near me.
Having an optic is not important to me, kind of falls under 'it's nice to have but is super overrated'. Light rail is pretty much mandatory though.
I'm also a little restricted on manufacturer, so no Caniks, IWIs, any off brands, etc.
Title. It's actually insane how predatory people are in this game and how much it ruins the experience of newer/worse players. If you are between starting and gold, there is literally no where for you to play besides ranked. It's especially bad between silver and gold when you start to phase out of 3rd party 'new player' communities but still don't punch hard enough to deal with the plat+ players
Battle hub consoles and casuals are almost exclusively plat+ players, diamond players, and for some weird ass reasons master guiles and dhals. The plat players in particular always seem to be punching down, pretty sure a lot of them are checking consoles for ranked before they join based on how lo
Problem: The Necromancer's Unnatural Strength notable passive skill is extremely strong for almost all minion builds due to how well minion skills scale with gem level. This skill makes it hard to justify using other ascendancy classes for minion builds.
Solution: Change Unnatural Strength to provide a less universally applicable stat, and allow more access to minion gem levels on items instead (as detailed above).
Detail: The Necromancer's Unnatural Strength Notable Ascendancy Passive Skill no longer provides +2 to Level of all Minion Skill Gems. Instead, it now grants Minions Unholy Might.
And now we're really just gonna u-turn 3 patches later and take away all the other general minio
Since the last patch (3.20.2c) 20 minutes ago, Betrayal master missions no longer function in maps. The assets spawn in the maps (fortification/research areas spawn, Jun spawn) and are enterable, but the mission never starts and is not completable. The mission also does not appear in the quest tracker. No safehouses active (other than mastermind). Multiple people are reporting the same issue.
Do not spend your betrayal missions for the time being until a fix.
Per GGG Twitter Rare Mobs are currently at 2-4 modifiers per mob, subject to change
twitter.com/pathofexile/status/15929698203453...So there's been a once-daily 'kat has x% win rate in y elo, why hasn't she been nerfed yet' thread, and tbh I'm really getting sick of seeing it, so let's look at the math, shall we?
https://na.leagueoflegends.com/en-us/news/dev/dev-champion-balance-framework/
that is riot's most recent balance framework. It indicates the thresholds a champion has to cross in order to be considered for nerfs (and conversely buffs, although that's not particularly relevant to the conversation).
The way the threshold works, a champion just has to cross any of them in order to be nerfed, from low elo to high to pro play. For those too lazy to click, these are the thresholds:
For the 90% (about gold and
with a net 5008 games pick or banned compared to Ryze's 4963, with a full 370 games this split more that she was picked or banned than Ryze. However, LB has been played in almost 600 less games than Ryze, making it up in the ban department.
Gragas is almost making moves to push Ryze down to 3rd, gragas is only 50 games behind Ryze on the all time presence list, and considering that Ryze buffs are at least a month out in pro play, even if the ryze buffs return him to pick/ban Gragas will almost certainly lap ryze, at least for a little bit.
Other all time Fun Facts
the most pick champion since S4 is braum with 3477 games played, holding a lead by 172 picks on gragas, with Thresh in third
With 3000 games played (which while still on the small side is enough of a sample), Tahm Kench is now the highest win rate support in the game at a whooping 54.46%. This is a nearly 6% rise in win rate since last patch despite literally no changes being made to Tahm Kench, and his play rate nearly doubling (which would usually actually mean a drop in win rate). Actually, since zCS senna showed up last patch (meaning that last patch is a mix of both zCS and regular support tahm), looking at the patch before that (again no tahm changes), tahm's win rate is up more than 10% over 2 patches (with 2 patches ago being the last time he was played exclusively traditional support), almost exclusively
35% spirit monarch
any storch
any aldur's advance
33+ vmagi
lite skillers
been hoarding this shit all ladder, lemme see if I can offload some cause i need room. Take runes or w/e
SCs
15life/15mana
19life/13 mana
5fhr/10 fire
36 AR/18 life
7mf/11 psn res
6mf/7 cold res
7mf/6 cold res
5fhr/29def
16life/9 light res
19life/5 light res
100psn damage/15 life
100psn/13 life
16 life/10fire res
3frw/10 light res
14 life/11 mana
20 life/5 light res
16 life/11 cold res
20 life/9 light res
GC:
2 trap skillers with 4 str
1 javalin/4dex
1 warcry/1-8 light damage
1 necro summon/3dex
1 bcomb/34 gf
1 druid SS/14 life
1 plain warcry skiller
1 Necro summon/23 life
1 necro summon/12 fhr
1 plain trap skiller
1 plain necro summon skiller
ISO:
runes
2
