daveyeah

u/daveyeah



r/Smite•

Can this not be a thing? I really don't want to feel pressured to trade roles because someone in another lane wants my role bonus for their build.

How about just add another item slot for " bonus passive" and let us pick our own so we don't have this likely unintended side effect?

120

r/Smite•

I recently got a beefy phone and wanted to try playing Smite 2 on it using a PC emulator app; I'm not expecting decent frame rate or being able to play against real players very well but it would be cool to be able to play joust against bots.

In GameHub, I can do the tutorials and jungle practice, and matchmaking will function but I can't connect to servers. I get the black screen + ellipse and eventually crash to lobby.

Just thought I'd throw this out there and see if anyone that knows about this stuff could tell me what's going wrong and why so I can stop thinking it might work some day.

Thanks!

31

r/RedMagic•

Assistant doesn't work on the empty black lock screen. Neither does my alarm app, as soon as I unlock the screen my alarm from two hours ago goes off. Any help with either disabling this screen or getting apps to work through it?

14

r/RedMagic•

I'm having a really tough time getting this phone to do pc emulation; I bought it primarily for PC emulation (I'm not really into mobile games, I just want my steam library on my phone) but I'm getting a bit of a slap in the face. Only GameHub has worked at all and even that's been iffy. I'm fine with tinkering with settings and have been messing with different emulators and compatibility options for literally days but I just want to have some fun with my new high end phone. I've set the standards pretty low at this point and I just want to play through Batman Arkahm Asylum - I thought a game from 2009 should be a home run on such a beast of a device but it's crashing every 15 minutes or s

310



r/unity•

I prefer my workspaces to be uncluttered. In Visual Studio I have one big editor section where I have a code editing screen or two, and then I have all of my vital "docked" windows hidden on the right and bottom of the screens depending on their purpose. Sometimes if I'm using one of the docked windows a lot I'll use the pin at the top of the dock to hold it open for a time and unpin it when I'm done.

Is there any way to replicate this kind of pin/unpin dock function in Unity editor? Closest I have seen is to turn on different Layouts, like switching back and forth from Default layout to Minimal depending on what I'm doing.

Does anybody have any advice on how I can achieve an "enhance

21