dimedius

u/dimedius


r/sto•

coming back from my annual hiatus I realized I didn't like the default federation crew design I had from before (its alright). So did a little bit of redesign and thought this was much more fresh and fitting for sto. Behold, my crew!

Top - republic dress uniform
Bottom - Pants tight, Romulan Bands triple
Feet - Boot Republic Dress Afford for some good accessories as you see fit, I went with belts, romlulan 1, 2 & 3 for each division.

2813

r/Warthunder•

Im getting sick n tired of this mechanic where for 9 fekkin minutes it judges you. If you cant put in the effort then it still punishes you. The avg game is what 10-15 minutes on a ground battle? If you put in at least 2 lives or its been 5 mins this should not affect you. Grow the f up gaijin. Punish everyone that hasn't put in all of their vehicles for the 10 mins. get real. Make it worth it if you make the punishment 9 mins.

This is on you gaijin, your design and your push to dictate how players behave. Fix this.

04

r/Gta5Modding•

Greetings,

I'm having some slight coloring issues with a couple lights on trucks. I feel like this might have something to do with the visualsettings.dat file (maybe carcol).

Image_01 - some of these marker lights (top and sides) appear fine in some visualsettings I use but more on the pink/purple on others.

Image_02 - the main issue I see are these lights (pounder in image). They also show up on the smaller circular side lights on the mule, the rear ones for the gruppy trucks and utility truck rear lights.

Any tips, pointers and info would be greatly appreciated.

00

r/stalker•

stupid light exposure

S.T.A.L.K.E.R. 2

coming back to the game after a little break but are there any mods or commands to get rid of this effect? Such a dumb effect and never have I experienced this IRL. Like someone saw it a movie and was like ermagherd its poetic its gotta be standard!!! Its annoying, stop it. Let it be a goddamn toggle effect ESPECIALLY in a single player game.

00

r/Warthunder•

Everyone keeps saying to go to the official forums to make your voice heard over there but I made a nice elaborate post about crew lock and it kept bugging out about selecting a tag or some other thing and I tried and tried and its like the only forum I can't post to without some weird obstacle but maybe its just me (obviously since theres other posters).

But I am just sick of crew lock. It serves no purpose. its an archaic design etc etc. Theres gonna be people who say but what about the one and done'rs etc and its like its not stopping them now. So instead of punishing me after putting in 2-3 vehicles and still dying early let me live my armored life!! that or make the matchmaking bet

13

r/Warthunder•

Sorry if this has been discussed before, but I recall that the module RP amount you researched (tanks only) would equal approximately the total vehicle RP you'd get. Now I'm looking at it (after a long break) and noticing its about half? How long ago was this and don't we collectively feel like we're being undercut on our efforts?

17

r/Gta5Modding•

I've been spending some time adjusting cargens and scenarios (dispatches etc) to zone out certain areas for law enforcement. After completing those, I worked on the air base. Theres a spot on the air strip where a single fighter spawns (I found it was a scenario element) and swapped it out for the in game warthog (strikeforce?).

Problem is I can take it for a joy ride and fly for a few minutes until it runs into one of them famous mem error block 3-5 or something. I swap it back to vanilla and no problems.

Is there a known issue with using dlc planes or something along those lines? I'd like to get those working and even use real life mods to replace them out.

I'd like to do th

23

r/sto•

So I've come back again for a few weeks and getting hooked again. I saw the new galaxy bridge and interiors and was amazed and thought they might've redone lcars in general but nope. Doing a deep dive on how to mod, I think I have most of the tools except 1 that might help convert files.

I come across so many dead links for either completed mods or missing tools. One guide I was looking at mentioned replacing a txt into a neosis folder and renaming it py blah blah and realized its a pastebin site so no attachments. I came across an original posting (loverslab) but the li

18

r/Helldivers•

Hey all, had 40 hours of no problems up until Thurs of last week (maybe Fri). Then every game a crash - whether it be within 15 minutes or extraction, I normally tended to be engaged with a bunch of bots. Checking some of the dmp logs and it indicated a mem violation error code (the standard kind), I decided to download process lasso.

Now I tested with a higher CPU priority on the HD2 exe, and it crashes. But if you right click the process and change the "memory priority" > "always" select "normal", it seems to have fixed it where I can now play 10 games no problems.

10

r/swtor•

hi all, I'm returning and playing through some story lines but noticing certain humanoid droid that look overall like c3po but have fully animated lips while conversing. In this case its Scorpio, but are there reasons they're facially animated?

51


r/xcom2mods•

Greetings,

I want to edit the wrath cannon warning fx.
I just want to remove this little ball in the back (circled in green).

I don't want to change the ability, I don't need to create a new ability (lots of tutorials about creating new abilities).
This is pointed to in the perk archetype. The ability script doesn't appear to have any sort of anything I can think of intercepting or replacing.

How would I go about actually changing this particlesystem?
Most of my experience is copying the original and packing them into mynew upk and changing the references or redirecting them via the templates to the new location.

This ones a little

17