- Tooltips needed on map objects
- The golem looks too similar to the merchant
- Tooltips needed on the win screen (ability to hover over your items)
- Run history (at the very least the runs where you won)
- I really think 2 of the same item should combine automatically instead of having to visit a golem. Considering the small inventory space and the amount of junk items the player runs in to. The cauldron mechanic can stay. Maybe repurpose the golem.
- Unlocking items ends up diluting the item pool, making the game harder.
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