fluency

u/fluency


r/Warframe•

When I first started getting into modding and builds, I just copied what I saw other people doing. Slowly, I started to see patterns, like what mod choices people made on what kinds of weapons or frames. I started doing my own variations, and looked less and less at guides.

Then I looked at my Higasa, and decided to try and make it work.

That gun is atrocious. I sat for 4 hours staring at its stats, shuffling mods around, trying different arcanes. Then I started looking at specific frames and what they or their arcanes could do for the gun. I started offloading properties like fire rate, crit or status off the gun onto frames and arcanes to save mod space.

After 4 hours, I gave up. The Hi

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r/Warframe•

When I first started getting into modding and builds, I just copied what I saw other people doing. Slowly, I started to see patterns, like what mod choices people made on what kinds og weapons or frames. I started doing my own variations, and looked less and less at guides.

Then I looked at my Amanata, and decided to try and make it work.

That gun is atrocious. I sat for 4 hours staring at its stats, shuffling mods around, trying different arcanes. Then I started looking at specific frames and what they or their arcanes could do for the gun. I started offloading properties like fire rate, crit or status off the gun onto frames and arcanes to save mod space.

After 4 hours, I gave up. The A

13

r/osr•

I run Old School Essentials at work, and it's a ton of fun. I work at a recreational center for people who need help with their social lives. There's not really any good vocab for this in english, but basically we are funded and run by the city/government, and we work with people with learning disabilities, people on the spectrum and just lonely people who struggle socially. Our primary focus was always gaming and board games, but I started running roleplaying games which has been a massive hit.

I chose OSE because Basic was a beginner set, and it's a system I am very comfortable with. I considered 5e, but I'm supposed to have fun as well and even though it's the game most people have be

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r/osr•

It's been about a year since me and a bunch of guys I didn't know decided to give this OSR thing a try. Up until that point I had dipped my toes in the waters of old-school play, but never committed to a full on campaign.

I landed on OSE for the game and Dwarrowdeep for the module. I figured a megadungeon was ambitious but not undoable, I love dwarves and knew we could stop at any time if it wasn't fun.

Here's some highlights:

The cleric PC established their personal goal from day one as owning her own bakery. The bakery will be fully built in a couple of in-game months.

The very first encounter was against a yellow mol

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r/shadowdark•

I’m planning my first campaign using Shadowdark. It will be my players first time with the system as well, and their first real exposure to OSR play.

I’m planning on running Ave Nox with it, and adding some stuff here and there to make it suit my GM-style and needs, and I’m considering tinkering a bit with Shadowdark as well. One thing I want is dungeon turns, which I feel adds a lot to exploration and management. One consequence of this is that suddenly the duration of torches starts to make less sense. Tracking time in ten minute increments means that these torches will start to last a very unpredictable amount of time, some times super long because multiple hours pass by quickly.

Now, t

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r/shadowdark•

I've decided to give Shadowdark a try. It's been standing on my shelf for a year or so, I've only read the whole book cover to cover once and never tried to run it, but it seems like my kind of game and I want to expand my OSR horizon.

I do like the core book, and it is all I really need to run a game, but I like options and knowing whats out there. I do own all three issues of Cursed Scroll, which are also sitting on my shelf.

So, whats your favourite supplement for Shadowdark? Could be a zine, new rules, new classes or spells, settings, adventures, anything really. Even a cool blog post you've got bookmarked might be awesome to share.

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r/Warframe•

They destroyed Follies Hunt. Making her killable, like you asked for, completely ruined the game mode. It’s just a fetch mission now, nothing special about it anymore beyond the visuals of the tileset. Even on Steel Path, most of the fun is gone. It wasn’t even difficult before, but it is laughably easy now and most of what made it unique and challenging is gone for good.

The whole point was avoiding an unkillable Follie while navigating the cramped tileset. Movement was essential, and knowing the spawns and communicating was actually important. Thats what made it fun, one of the most fun experiences I have had in Warframe in fact. Now it’s just exterminate with extra steps.

I’ll have an e

059




r/CrusaderKings•

It’s happened a couple of times now in the same playthrough. I was at max, then suddenly I was dropped to not having a Mandala Aspect at all. So I clicked to select one, the same as I had been using for the entire three generation run si far and was at max level before, only to lose it again a few months later in the exact same way.

Is this some kind of intended behaviour I don’t understand, or a bug?

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