functor
u/functor
My computer has crashed with a BSOD 4 times while playing Prismata. These are the only BSODs I've had in over a year, so I'm pretty sure Prismata is the cause. Does anyone know how to fix it?
I'm working on a voxel game, and while I understand the basics of terrain generation with gradient noise, I don't know how to generate structures such as villages or strongholds. The problem is that they're generated a chunk at a time; how do you generate large complicated structures chunk-by-chunk, and still make sure that it's deterministic and that there's no discontinuities at chunk boundaries?
Edit: my world is infinite in all directions, including vertically. Will this complicate structure generation compared to a game that's vertically finite?
I saw this game 1-3 weeks ago on either Reddit or Hacker News. You controlled a group of robots by telling them which way to move, and they'd keep moving in that direction until you gave them another command or they hit a wall. You had to use them to fight off similar robots controlled by AI. Each robot gained a unit of energy every turn, unless it hit a wall, then it would lose energy.
It's a top-down game on a 2D board, either HTML5 or possibly Flash.
If a bug flies in my ear, am I pregnant until it flies out?
reddit.com/r/nottheonion/comments/2i6fh2/root...If I ever date a doctor, remind me to pee in their mouth.
reddit.com/r/tifu/comments/2g1c38/tifu_tellin...In the 4th episode of Cosmos, Neil deGrasse Tyson says that as something approaches a black hole, it never quite reaches the event horizon due to general relativity. But we also know that Hawking radiation causes all black holes to dissipate in a finite amount of time. Doesn't that mean that anything that approaches a black hole is turned into Hawking radiation before it hits the event horizon, so nothing can ever enter a black hole? This also seems to solve the black hole information paradox, because if nothing ever enters a black hole then there's no paradox to begin with.
Does this make sense, or am I making a flawed assumption or something?
I just played a really close game where my team won with only 3 seconds on the clock. After we won, the sound "3...2...1..." kept playing in a loop. It's a minor bug but I assume it won't be hard to fix - just stop the sound from playing if someone wins.
Bank of America Gets Pad Locked After Homeowner Forecloses On It
archive.digtriad.com/news/story.aspx?storyid=...I played a game several years ago that I can't remember the name of. It's not the best game ever but I'd like to find it again. You had to build an organism in space out of "vines" or something which had different shapes, and you had to plan the layout carefully so they wouldn't get in the way of each other. I remember there being 3 colors of them: green, blue (I think), and orange. Each one did different things (orange was for weapons, for instance). You could research different organs to put on it (eyes, weapons, etc). After a while you'd have to defend it against attackers (I think they were orange balls or something).
This was a downloadable game (not web-based). It wasn't a well-known
Florida Woman, Enraged When Duck Won't Eat Her Candy, Runs It Over With Car
tampabay.com/news/publicsafety/crime/tarpon-s...I'm a computer science student in my freshman year of college, and I'm looking for a laptop.
LAPTOP QUESTIONNAIRE
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Country of purchase: US
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Budget range: up to $800
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Purpose (netbook, ultraportable, mainstream, gaming, desktop replacement, etc.):
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Screen size preference: 15 inch
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OS preference (Windows/ Mac/ Linux): Linux, but I can install Linux on almost any Windows laptop
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Gaming requirements (example games and desired fps/settings): Minecraft on high render distance
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Performance requirements (video, CAD, etc.): watching movies, 3D modeling (Blender), compiling programs in various languages
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Method of computer support (office supplier, college bookstore, self