So I was doing some experimentation and theorycrafting around a possible Graft-based build for Phrecia, but when trying to figure out the base crit multi for grafts my testing results made no sense.
After some more consideration I set up a very specific test:
- Use Shade of Solaris wand for the line "Critical Strikes deal no Damage"
Have 100% crit chance with Icicle Mine of Sabotage aura stacked on enemies, resulting in zero damage to said enemies. - Have less than 100% crit chance without the aura (~30% in this case), meaning enemies would take damage when it's not active.
- Verify that enemies take no damage when at 100% crit chance and the aura active.
- Apply a mark and/or
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