hpsd

u/hpsd


r/MapleIdle•

I originally created a NL because I loved assassins mark and shadow partner in OGMS.

In MI assassin mark became a shitty debuff on their head that just deals extra damage and shadow partner basically became a final attack.

Also it’s super weird to me that all the single target attacks(triple throw, quad throw, etc.) has a cooldown.

I was expecting to go into bosses with quad throw+SP to generate a billion lines whilst have assassins marks flying everywhere like OGMS but the reality is the exact opposite. The cherry on top is that this class feels kinda weak. I am losing to warriors and MM nearly half my cp in arena.

I’m thinking of swapping classes because this is so far from what I expe

617

r/Battlefield•

The map problem

Battlefield 6

Every map feels like it’s one vertical lane. Basically feels like all the maps were designed for breakthrough and conquest was an afterthought.

Also, so many maps are cities where vehicles can’t really shine. Feels like I am playing large scale CoD not battlefield.

I do like my operation metro style maps but one or two is enough. Bring back the BATTLEFIELD maps please dice.

24

Right now most high difficulty adventures involve creating huge attacks and killing the AI round 1/2. No card game strategy and no back and forth.

Some champions such as vex allow for slower games and they have become my favorite to play.

We really need a way to slow down high difficulty adventures because this type of gameplay gets really boring after a while.

4827

I started playing around global launch but quit when ymiret came out. I mainly quit because

  1. I couldn't pull elowyn despite saving like 30k crystals for her and over 200 blues.

  2. Farming gear was getting so tedious because I kept running out of gear inventory and it took ages to filter through the junk everytime(well not too long each session but it really adds up over time).

  3. Endgame content was starting to get really boring, I especially hated GvG. Didn't enjoy playing as the "wave" aspect and some defenses felt impossible to beat unless you had the exact demon counter.

  4. Constantly having to change gear between heroes every time I wanted to play a new mode was getting old fast.

414

Suggestion for Eve

Path of Champions

A lot of people are complaining that eve’s design is counter intuitive and frustrating because you don’t want to play units into husks as it wastes potential level ups for Eve.

To address, add a way to continue growing stats after 6+ allies have died to one of her powers. For example:

“If 6 or more allies have died, grant allies everywhere +1/+1 when a husk is summoned”

921

r/diablo4•

I can get to phase 2 pretty consistently but once she goes to destroy the top platform, the timing is so narrow. I feel like I need to tp the moment the burn crosses the middle or I just get insta killed.

I managed to bring her to 5% one time but nearly every run, I die to the platform breaking or I tp it but get hit by a blue ball instantly and die.

I know I am meant to try to dodge the damage increasing skills in phase 1 but even with only 1 stack I still basically instantly die to everything in phase 2. Any tips on how the hell you are meant to beat it? Am I just meant to become strong enough to skip phase 1 with no stacks?

Also, how the hell are you meant to dps her when she starts s

14

Some characters like OML and Kestrel(as well as others) have passives that clear all negative effects and heal for each negative effect that is cleared. However, even when trauma is applied to these characters these characters are still healing despite being unable to clear these negative effects.

This is a direct contradiction of the wording and these characters should not be healing. It’s also an annoying issue in arena because OML can sometimes be the last hero standing for both sides but because of this interaction, the attacker can never win and just times out.

52

Instead of hard locking higher difficulties behind star levels. Make star levels give bonus points towards your score.

This way whales can still get their star advantage whilst ftp veterans can still have fun and try push higher difficulties to get better scores.

Don’t get me wrong, I would love the old system back but let’s be real it’s not coming back. Scopely didn’t earn enough money from it.

173

r/EDH•

I see using proxies is widely considered ok in this community and I myself and considering getting into it if only just for things like fetches and shocks(maybe og duals too) and some high cost cards. However, how do proxy edh only players contribute to their LGS? They have no desire to spend on any MTG product or singles because they can just print it out for a fraction of the cost.

I guess you can buy sleeves and deck boxes every few months and they make a few bucks in profit very rarely. That’s probably a nights worth of costs for them.

They need to pay bills and keep the lights on too so people who only proxy just basically freeload off the LGS the whole time?

Not trying to gatekeep o

128

Probably going to get downvoted but anyway boreas nerf was needed to maintain a healthy game balance. Gradual power creep is a core part of gacha games because that’s how devs sell new heroes. However, boreas spiked the power creep way too much. He could one hit every mob in arena before other heroes could even start attacking them.

Therefore devs have 3 options:

  1. Don’t buff or nerf any heroes and just release even more OP heroes.
  2. Nerf Boreas
  3. Buff all other heroes

Let’s further investigate these 3 possible options:

  1. Boreas can already one shot every mob when they spawn. In order to power creep this they would have to change arena again(as well as all future modes) so that the m
2781

I have been trying to run the hive mind team in incursion 2. They are 1.1m all G17 with around 7 T4s total. I sometimes can clear non boss nodes but sometimes I just get destroyed especially when a key debuff gets resisted. For example in the first node, the slow on nova is constantly getting resisted in first node which makes it already very difficult because he stuns and flips whilst resisting everything.

Also red goblin debuff clear on his special is straight up broken.

All the other incursion 2 teams was able to breeze past the non boss nodes at this power level and can beat the boss most of the time too. Why is my hive mind struggling so badly?

4381

TL;DR 1+1 is better in terms of the number of legendary pulls. However, you will reach soft pity nearly twice as often.

I wrote a simple Java program that simulates summons to compare 1+1 and 2x legendary summon rates. I ran each simulation with 2000 pulls of rare summoning crystals. I ran each simulation 100,000 times. I considered the pity system triggered once 200 pulls are reached without summoning a legendary(once the legendary summoning rate is increased per pull, often referred to as soft pity).

The results are:

Average summons(2x): 22.68586 Legendary pulls

Average number of times soft pity is triggered: 2.82692

Average summons(1+1): 30.34824 Legendary pulls

Average number of t

148

I recently bought the offer that contains 100 kang shards, 40 vahl shards and 30k armory 17 shards. After paying I instead got the hero asgardian team offer. I immediately contacted support but they told me that some of the shards were consumed and refused to help me , I’m assuming because a lot of them turned into ultimus orb shards(because I would totally want to buy an offer and get refund just to get to some ultimus orbs right?)

Also, I most definitely did not press on the wrong offer because I literally bought the offer by first pressing find on kang and thus were only shown offers that gave kang shards. I literally could not press on the wrong offer.

Is there any recourse for me? I’m

1619

r/pcgaming•

I have found that many recent pc releases have not implemented an exclusive full screen mode(most recent one being last of us). I guess devs have found that most players use borderless window mode instead so they just don’t bother with implementing an exclusive full screen mode out of laziness.

This is annoying when users want to use DLDSR or any other similar tech. You have to manually go into the control panel and swap your desktop resolution every time you start and stop that game. I hope this doesn’t become an industry standard as it is very inconvenient for a portion of the player base with no upside to the rest.

020