Random shower thought:
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Using Warp abilities at 100% no longer downs you - instead, it causes you to take significant corruption damage relative to the peril cost of the ability
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When you have maxed out your corruption and use a warp ability, explode like perils of the warp traditionally does
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This corruption damage can be reduced by talents and perks
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Create/convert some existing nodes to give bonuses at high corruption - damage, damage resistance, etc
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Create/convert some existing nodes to give corruption resistance
Why this rework would be great for psyker:
- It would make psyker feel a lot better to play, removing the binary life/death mechanic of Peril, which simply sucks, a
