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r/PSVR•

I bought the globalcluster cmp 2 comfort mod (ca. 50 €) Previously I used a Deluxe Comfort Strap from Studioform creative which helped with comfort but despite weigts and all the PSVR2 started to slip up on the back of my head.Never was bothered a lot by this but I always thought there's still room for improvement.

These are my first impressions after around an hour of gameplay:

The assembly was relatively easy, the manual could be more elaborate on some things but I managed to assemble it. Kit comes with a lot of value as it offers you 3 diffrent cusion choices for each the front and the back. Production quality is good going by first impression.

The back part of the kit cups the back o

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r/PSVR•

So I wasn't all hyped up on Firewall Ultra since the decision to make it button reloads. Firewall: Zero Hour was made for Aim Controller and the button reload design was a perfect fit. Sense controllers are another story though. Now the question will be if Ultra will pick up on the controller legacy as well. In my opinion there's at least a good chance/ hope here that we'll see a relatively cheap peripheral that will frame the Sense Controllers in an "Aim-Frame" to live up to that legacy. We've seen third party gunstocks pop up with detachable segments to accomodate for manual reloading but with Ultra all you whould need is a stable connection between the controllers and we whould be in Aim

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r/PSVR•

So on the mission "Things that go boom" I encountered another progression breaking bug in S&S 2. Upon returning to an NPC called Wisthles to finish the mission there were continiuosly coming zombies through the door into the room with the npc and stopped the dialog. After clearing them a copule of times the dialog bugged out completly and didn't progress. The quest was stuck on the last checkmark. I couldn't reinitiate the dialog but I also was already awarded with blueprints. So I left the map and it said mission progression whould be lost. Upon returning to the map Whistles wasn't in her place anymore. But the quest was still active and said to return to the place "Rampart" at night. Since

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r/PSVR•

I'm a big fan of immersion. That's why I love VR. Just tried out Call of the Mountain and have been putting my muscle strength into the climbing movements the whole time. That made the experience really immersive for me. Maybe you want to try that too.

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r/PSVR•

Sense Controller Speakers?

Welcome to the Family! :Box-Open:

So I just unboxed my PSVR2 and since I wanted to load the controllers I plugged them into my PC usb ports. One seemed to load properly right away, flashing a light. The other didn't. Instead the sound output of my PC stopped and it switched to the controller and I could hear the faintest muffled sound from the youtube video I had on out of the controller. I don't know if there is a speaker system that is part of the feedback/ rumble function or something but that was weird and surprising.

21

r/PSVR•

So we PSVR-enthusiasts are always wondering why Sony doesn't come around with the next big showcase for PSVR2. Some are still waiting for the next big show before launch or the next big marketing push. I doubt it will happen and here is why.

In short: Shareholders.

The long version: Sony doesn't want to make PSVR2 out to be it's next big thing because their shareholders don't know shit about VR or the industry or the VR market. Because if they did the huge marketing encouraging their onw shareholders and new ones and then afterwards presented the numbers they sold, shareholders whould certainly get cold feet comparing pure numbers with PS5 and what not and pull out. That chould destabilze

025

r/PS4Dreams•

THE RANGE

Published!

This is a game that showcases the FPS engine I've developed for a couple of years now. It's an ongoing project and it's first iteration (this) offers target shooting and highscore competition.
PSVR support.

https://indreams.me/dream/mPBJKpCTvok

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