So I noticed that leaving your companions in a fief of a clan generates relations with the clan that owns the city or castle.
Would it be possible to play a political driven game where you use your companions and family to grow your influences and relations instead of fighting? I haven’t tried it but are they allowed to stay in hostile fiefs and still generate relation bonuses?
I have mostly played as a merc/bandit and haven’t really explored the political systems, but would it be a viable fun way to play? I suspect you would need to combine it with trade and/or roguery maybe.
Or should I first run a normal game to learn the whole political system first before doing something like this? :