imagitronics

u/imagitronics



r/lockpicking•

I am just curious on everyone’s opinion, and let’s limit the discussion to standard pin tumbler locks, ignoring wafer/automobile/disc detainer/dimple/etc. How many picks (pick profiles) do you think you need? Feel free to include rakes in this discussion. I ask because when I first started in the hobby I started sort of collecting picks like they were Pokémon and now I have a bunch of them but I find myself returning the same few most of the time… but every so often I have to reach for another set. Most commonly I end up just using my very simple Sparrows Dark Shift set, but it lacks a deep hook, and I have found myself in situations where I can’t set the last pin without oversetting a previ

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r/lockpicking•

A while back I bought a mortise lock that was designed to be quickly re-pinned for practice. It has set screws in the top and you could remove them to quickly replace pins without actually repinning the lock properly. I can't seem to find anything like that anymore, but I am trying to find some with different keyways. Can anyone point me to some? Thanks!

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r/shapeoko•

Hey all. I have a Shapeoko 4 with Z-Plus assembly and bit-setter. It’s been running perfectly for years using Carbide Motion 7 and under.

I upgraded to a new PC today and after setting everything up, when homing, the Z axis would move down instead of up. After a quick Google search, I found a recommendation to set $3=2 in the grbl. That fixed the Z axis issue, but now when I click “Set Zero” from the user interface. It starts a re-home / re-initiation rather than setting my zero.

I also haven’t noticed where I’m supposed to be able to set the XY coordinate for my bit-setter. Should I just downgrade to 7? Has anyone else experienced these issues? Thanks in advance!

12

r/Heroclix•

I’m surprised that for as long as this game has been around, I don’t see more accessories online. Does anyone play using 3D printed terrain or neoprene playmats, and if so, do you have some links you can share? Thanks.

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r/wargaming•

My favorite mechanism in Blood Bowl is that you can theoretically activate every member of your team… as long as you don’t fail your action. It created this great tension where you want to take care of all your basic scribe that don’t require any dice rolls at first, and then slowly work your way toward more difficult tasks… but sometimes making the big play requires you to risk ending your turn prematurely.

I’m curious if there are any other games like this? I’ve recently learned of “Open Combat” which basically takes there exact core dice system from Blood Bowl. Today I learned about an older system called Crossfire with a “go until you fail” system, and it piqued my curiosity.

Can any

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r/dicemasters•

I picked up a Spider-Man two-player starter from the discount store Ollies a few weeks ago and my partner fell in love with the game. She bought a few random packs off ebay so we have maybe 3 or 4 times as many dice, but not necessarily enough to build our own teams independently and bring them to the table. Can anyone recommend variants or rules or methods of divying up the dice and cards into friendly draftable format for home games? Ideally we could each sit down at the table using one communal set of dice and cards and draft our teams.

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