
khomatech
u/khomatech

A bit of everything in this one: advanced VEX, Pyro, POP, RBD, Vellum, and some cool SOP tricks.
Enjoy!
Here's a little breakdown of you can leverage COPs and Pyro in a dynamic modeling workflow. Enjoy!
Apologies for the dreadful audio and lack of a proper link - Reddit won't allow it, apparently.
jumpshare dot com/s/bUpghvYmzkqV8vGta5kO
What should I pick up based on the following list?
Books I liked a lot:
Saga, Preacher, Last Look, The Puma Blues, Gou Tanabe's Lovecraft, Upgrade Soul, Stigmata, Monsters.
Books I didn't like at all:
Sweet Tooth, Y: The Last Man, superhero stuff (barring Watchmen).
Books I have, but haven't read yet:
Showa, Daytripper, Persepolis, From Hell, Planetary, Cerebus, Sandman.
Thanks in advance!
I'm trying to change the origin on my rigged character, but the armature gets destroyed if I move it from its current location. What's the solution here?
Hi all,
I'd like to achieve this cube / ocean boolean effect but am having no luck with the available boolean modes. Am I missing something? Wasn't there a carve option at one point?
Thanks in advance.
Is this possible? I'd like to do a grain sim, but have it consist of a few custom objects rather than the usual spheres. Thanks in advance.
*SOLVED*
Hi all, I'm having some issues with HDRI rotation and viewer update speed in Cycles. I'm coming from C4D+Octane where I could rotate my HDRI map with practically zero lag in the live viewer (even when using 16k EXR files), yet Cycles consistently takes a few seconds to update even 8K maps whenever I rotate them. It's a serious impediment to my workflow to have to wait for an update every time I want to rotate my environment.
Am I missing a specific setting somewhere or is this just how Cycles deals with EXR maps?
List them here!
How do I do this? MetaMask doesn't accept the 'oasis...' address. Am I supposed to bridge back somehow? Thanks in advance.
