learc83

u/learc83


r/woodworking•

Anyone who has the parallel guide extensions (for doing narrow rips). Do they interfere with the ability to make angled cuts?

From the images and videos I can find it looks like there’s enough of a gap to support the full angled range of motion, but I can’t find anyone who has tried it. I want to use them to make a bunch of French cleats.

10

r/RealEstate•

Just finished building and we move in on Friday. The builder is offering us the community lot next to ours for free. It's 1.5 acres, but it has a detention pond (mostly dry except during storms) on it.

Taxes are negligible, and we already have a deep creek on the property so I'm not super concerned about liability. If we don't take it, it will go to an unfunded HOA, so in some ways I'd rather own it so at least someone will maintain it.

Any other concerns we should think about?

38105

r/legaladvice•

My dad was was rear ended while stopped in traffic on the interstate. The State Patrol arrived on the scene, gave him the report number, and let him leave.

I have a copy of the police report. It clearly states that driver who rear ended my dad was at fault, but the other driver's insurance now says that there is another police report that clears their driver, so they won't cover it.

My dad's insurance says that they will cover it and try to recover the $250 deductible through subrogation, but they won't recover the cost of renting a car while his is repaired and they won't pay for that.

We got a copy of the 2nd report. It doesn't mention my dad's car at all. It only says that the other dr

31

r/Unity3D•

I'm using an overlay to create a lighting effect in a 2D game. The overlay is a grey-scale mesh and I multiply each pixel of the mesh with the pixel already written to the framebuffer.

This works great. The problem is that the mesh shouldn't draw over the background/sky because lighting shouldn't affect those. I have a few solutions for this but I keep thinking I'm missing something simpler.

Solution 1.

Draw everything except the background with camera 2

Render the overlay and make sure the shader doesn't alter the existing pixel's alpha values (so anywhere the background would show through has an alpha of 0)

Render camera 2 to a render texture

Add the render texture to a screen sized

11

r/Unity3D•

I'm trying to build a shader that will read the red channel values of a texture to use as an index. However, the color values I set in the data texture aren't the same values the shader reads when sampling the data texture.

For example, I build a data texture dynamically and set every pixel to Color32(15, 15, 15, 15) using setPixels32 (when I create the new Texture2D I set filter to point, wrap to clamp, disable mipmaps, and set linear to true).

Then when I sample the texture in the shader using tex2D, I would expect to get a float4 with values around 0.059 (~15/255) for x, y, z, and w.

However, I don't get the values I set, and the x,y,z, and w values are all different.

Is the problem s

35


r/Unity2D•

I'm making a pixel art game with an orthographic camera.

I'm calculating the ortho size based on the screen resolution and clamping the camera movement to a pixel grid so that everything lines up.

It all works great. Unless the screen height is an odd number.

Then I get some artifacts that look like texture wrapping in the vertical axis, but I have wrap set to clamp and filter set to point.

Any ideas?

23

r/Bestbuy•

To start, I know from working in retail during college (at Best Buy) that showing your receipt to the LP person at the door is voluntary in my state (GA) unless the store has a reasonable suspicion that you are shoplifting or you activate that automatic inventory control system (shopkeeper's privilege applies in that case).

So after we checked out at the front lanes (20' from the door) we decided to skip the long receipt checking line (we bought 2 ps4 games that were in bags).

An LP employee chased us out the door and attempted to block us from leaving. We told the employee that receipt check was voluntary, and that he couldn't detain us unless he had a reasonable suspicion that we shopli

056