linkedlist

u/linkedlist


r/clickup•

I'm using ClickUp for my project management and on the whole I really like it, mostly big props that the whiteboard is built in.

While the UX isn't as good as Miro or Figjam it definitely has enough features to be useful for my purposes and you can't beat referencing items in the list on the white board for a truly integrative experience.

However, of all the UX issues my main gripe is the middle mouse button drag, while I can use it for panning (as it should be) if I am hovering over an element like a card or image it drags the card/image.

If it just panned no matter where your cursor was that would be a huge improvement!

96

r/nextjs•

Im using app router and have a page like this:

import { useAdminSdk } from "common/useAdminSdk";
import gql from "graphql-tag";
import { ClinicOverviewPage } from "src/sections/cre/ClinicOverviewPage";

type Props = {
  params: {
    clinicId: string;
  };
};

export default async ({ params }: Props) => {
  gql`
    query ClinicProfilePage($id: uuid!) {
      clinic_cre_profile: clinic_by_pk(id: $id) {
        id
        name
        clinic_workers {
          id
          clinic_worker_detail {
            id
            about_me
            title
            role
            clinic_worker_tags {
              id
              clinician_tag {
                id
                name
   
24


r/nextjs•

I thought this would be straightforward but the best I could find was a strange nextjs library that does it on the edge and requires all manner of weird params.

What's the easiest way I could do this without getting overly complicated in the land of edge run times, etc? I'm at the point that I should just store the auth token in cookies and access it on the server that way.

11

r/deadcells•

I recently got back into Dead Cells and in my haziness loaded up a whole different save that had none of the higher tier difficulties unlocked. I thought maybe I had just lost the old save or something, and took the opportunity to build up back towards 5 cells difficulty.

I got bogged down on 3 cells and couldn't make it to the end after many attempts. Then in a weird turn of events realised my original save was in save slot 3, loaded it up at 5 cells and tore through the whole game like it was no ones business.

Despite being a higher tier difficulty the weapons seem to make more damage (though you take more damage too?). I'm not sure what's going on but 3 stars felt like a brutal slog com

816

r/gamedev•

My dream game is something like Dead Cells but with the movement mechanics and scifi theme of Metroid Dread.

I've been toying with Unity3D to mimic the fluid movement mechanics of both those games but wanted to know if anyone might have already accomplished this for Unity that I could use and tweak?

Particularly keen for a 2.5D game like Dread so probably need some sort of IK system as well for point and shoot (I'm thinking aim with mouse/joypad freely as you run around)

10

r/jawsurgery•

I have some elastic bands in my mouth to try and keep the correct position so my jaw heals correctly. I'm so paranoid I'm doing it wrong or moving my teeth the wrong way against the elastic bands. I see my surgeon on the weekly at the moment.

Just came from an appointment where I felt like I knew where to put my mouth, by the time I got home I was confused again.

I feel like I need to be extremely precise for the best outcome. Or is that over worrying and as long as it's in the general vicinity of 'correct' it will heal ok?

510

r/whatsthatbook•

I'm looking for a book I read back in 1997/1998/1999 (I think it was released one of those years).

It's a young adult book about a boy who was born deformed but he was very strong.

He loved climbing trees in his backyard and there's a phrase in the book that goes something like "he didn't know where his backyard ended and the woods began".

He also spots a 'laughing girl' from his house in the distance, she is accompanied by an old woman who the boy later finds out is her grandmother.

There's also a plot detail about how the boy keeps certain items precious to him in a drawer, however through his adventures he finds actual valuable items including a red ruby(?) and it's said in the boo

10

r/jawsurgery•

I'm really struggling at the moment, my lower lip has swollen to about 5x its normal size, it's sticking out about twice as much as my nose.

Thankfully I'm home now but it's so hard, the amount of saliva build up in my mouth keeps me from being able to sleep properly (I have to proactively swallow saliva), I need to take antibiotics but I can't swallow the pill so I'm dissolving the contents in water and drinking it (and it tastes TERRIBLE). The anti-inflammatory pill that I can swallow does not have an effect on my lip.

Feeling really vulnerable and weak, I'm not sure when my lip is supposed to start shrinking but it looks like it might be weeks. I don't know how I'll survive.

Please sen

78


r/applehelp•

I want to cancel my Apple One subscription but keep a subscription to the iCloud 2tb family option.

Is it as simple as cancelling the Apple one subscription and joining the iCloud one? I'm worried about just canceling the subscription and losing data.

12

r/nextjs•

I've been anxiously waiting for the turbopack release, with the newer version of nextjs I was able to rejigger my build, remove some packages that simply weren't working and finally got it running.

Aaaand, it's the same (or worse!?)? Each page navigation I have takes about 30+ seconds to load and in some cases that's up from sub 10 second compiles.

But the bit that is odd is in regular dev I get:

" ✓ Compiled /c/team in 7.7s (20914 modules)"

and in turbopack it's;

` ○ Compiling /c/team ...

✓ Compiled in 6.8s

✓ Compiled /c/team in 32.1s`

It's much, much worse.

2948