llye

u/llye


r/Diablo•

my theory is that she's a corrupted angel, to be more exact, Mephisto stole angelic essence from the Heavens and infused his own to create her.

This comes from the scenes in Diablo 4:

memories of her birth:
"Tear away compassion. It breeds defiance. Cut free the weight of mercy. Bind her heart in hatred...and call her mine."

Why would you need to tear away those things if you come from a pure evil entitly like Mephisto? He's not some run of the mill deamon but the essence of Hatred.

Second part and also from her: "He wanted a stage to play out his little perversions."

I think Mephisto took her and shaped her into his daughter to play to his ego and flaunt her. Always gloating when she

3896




r/EU5•

So looking at institution spread and road building I noticed a big malus, the "Distance modifier". I tried checking in other places but couldn't find any positive to it.

Is there any positive aspect of the distance modifier? Like do large provinces get any bonus to building size, pop capacity or RGO size?

If not this seems like a punishment modifier.

22

r/EU5•

So, looks like that causes the institution to only spawn in a single location, like historical, but with a twist - it takes in account literacy of the location.

Also it disallows spread in other locations that could have spawned it, meaning you can end up with East hogging all institutions.

10

r/EU5•

Currently, printing press can spawn aynwhere where you meet the requierments.

This by itself is fine, the issue is that the tech under printing press - spread institution has a certain benefit, it can spread isntittuion without any base spread, that is from nothing.

I believe this results in people having games where India, China, Indonesia are at the same tech level as European powers and with their pop and resources, outclass the Europeans.

Example I have is industrialisation spread in Indonesia:

https://preview.redd.it/7oggn5gjgu0g1.png?width=1873&format=png&auto=webp&s=18ecf9f45e37e330cbf71d9734d27d5cf265a901

18



r/EU5•

So I was minding my own bussiness and having a hard tiem with my market in Croatia, which is surrounded by Italian state ( whichever comes on top, my case Naples ), Venice, Hungary and Ragusan markets.

I managed to get to a 1000 value and with some diplomacy for access spread out a bit. Also a bit into mainland.

I then, in 1594 had a great idea, build some ships to maybe make my market stronger. Well, it worked too well and now my market is at 3k.

What gives? Is there a cap to the ships? Should I push them into adjecent markets?

Also I have been using offices to boost my presence, should I build them wherever I can?

I know the game is new, but would love some imput with this topic. T

50

r/expedition33•

Finally can play the game.

Sprong taught me that if I bang my head against the wall long enough I will eventually break the wall, lol. I think it took me total, more than a week? Ofc, not constantly playing. Did it more than 20 times.

In all honesty, doing it at lvl 27-28 (Luna, Maelle and Spoiler) and Sciel at 24 was really a 40 minute hell.

The phase 3 was a killer. The tempo changes on the sabotage, not to mention the viewpoint, really dirty.

[levles after Sprong](https://preview.redd.it/lc73k5ziqc7f1.png?width=1207&format=png&auto=webp&s=9aabc4419db2b32744dd21de7

77

r/supremecommander•

AI using Nuke spam, how to avoid?

Forged Alliance Forever

So I just picked up back supcom and went for FAF.

I manage to last up to 50 mins and then the AIX starts spamming nukes on me. I can take 3-4 nukes down until I run out of ammo.

So my question is, should I just disable nukes or try to build more silos? How to maximise build speed of the missiles to take down more nukes, they seem to be build really slow?

3137

r/MonsterHunter•

So, we know that the guild needs to authorise the hunts to allow the hunters to hunt.

Now I wonder, considering that the Forbidden lands have no Guild present and the authority of the region is with the inhabitants - we can see later on that they are still establishing the relations.

My question is who actually has the authority to hunt there?
What if inhabitants decline the Guild to come and declare that the Guild itself is forbidden from hunting there?
Are the hunters who hunt without Guid authorisation poachers or not considering this isn't guilds juridisticion ( jet) ?
If the Guild authorises a hunt but locals don't are Guild hunters poachers?

00

r/totalwar•

So, is it just my game or does the RoR not have this ability? I checked online on wiki and it's not listed that it applies to them, which seems like an oversight.

If it's not an oversight, than doesn't that mean that the RoR is actually weaker than the regular unit when the effect comes into play? Only stat it has over the regular unit is armour.

Am I missing something? Also can anyone explain the concept behind RoR and them being sometimes weaker in some aspects than regular units?

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