midge

u/midge



r/roguelites•

My game, Gun Knight All Day is 70% off for the steam sale.

https://store.steampowered.com/app/2073630/Gun_Knight_All_Day/

Is it S-tier? Nope! Is it particularly innovative? Probably not.

But it is ~$1.50 right now.

It was my first commercial game. It is quite challenging. I recommend playing with a controller. I hear it works well on the steam deck too.

It's solo developed. I released it about 2 years ago. I recently picked it up again and started adding some features and improving some things.

Recent improvements include:

  • Shop lever - refresh items on the shop counter for a price.
  • Save and resume feature - You get a chance to save at the end of each level now.
  • A new g
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r/gamedev•

I'm interested in hearing from people who have actually done this.

Say you never put out a demo, released the game, and then released a demo later. Did it generate any interest in your game?

Increase sales? Decrease sales? Maybe not much of a change at. Increase in wishlists?

And please, feel free to link your game/demo as you share your stories.

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r/gamedev•

So in godot, like what would be your fav node type, and what does it do?

In unity it would be a component. I'm sure there's an equivalent for unreal/whatever other engine.

So it could be something super useful, fun, or weird. Just something that stands out to you. Bonus points if it's a less well known thing.

As I learn more about different game engines I'm always impressed with how much functionality is already built in if you only know about it.

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